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| Main Author: | |
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| Format: | Recurso educativo Open Access |
| Language: | en |
| Published: |
1995
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| Subjects: | |
| Online Access: | https://eric.ed.gov/?id=EJ507845 |
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Table of Contents:
- Putting Fun Back into Learning. Rao, Srikumar S. Adult Education Computer Uses in Education Corporate Education Experiential Learning Learning Motivation Learning Theories Technological Advancement Training Methods People will learn better if they like what they are learning. Computers offer an extensive library of cases, examples, and stories that are easy to access, fun to work through, and tell students what they want to know. One example is the ASK system, a 15-module, self-study, multimedia program that is fun for trainees to use, which should enhance learning. (JOW)