Keeping Current. The Games Students Play: Having Fun and Learning in the Library Media Center

Fuente: ERIC Institute of Education Sciences
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Bibliographic Details
Main Author: Fox, Kathleen
Format: Recurso educativo Open Access
Language:en
Published: 2004
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author Fox, Kathleen
author_facet Fox, Kathleen
Fox, Kathleen
collection Education Resources Information Center
contents Keeping Current. The Games Students Play: Having Fun and Learning in the Library Media Center Fox, Kathleen Library Services Cooperative Learning School Libraries Library Role Play Student Motivation Educational Games Past research has indicated that children become active learners by "active play" which may include board games. In this article, the author describes how the use of games in school libraries may make children more responsive to the school library media center. Games encourage teamwork and creativity, and experts believe that children retain information longer if that information is given in a format their brain can process. Games do not have to be overly elaborate or complicated, just interesting enough to capture the audience's attention and keep it. Education masked as entertainment is the key.
format Recurso educativo Open Access
id eric_EJ720710
institution ERIC Institute of Education Sciences
language en
publishDate 2004
record_format eric
spellingShingle Keeping Current. The Games Students Play: Having Fun and Learning in the Library Media Center
Fox, Kathleen
Library Services
Cooperative Learning
School Libraries
Library Role
Play
Student Motivation
Educational Games
Keeping Current. The Games Students Play: Having Fun and Learning in the Library Media Center Fox, Kathleen Library Services Cooperative Learning School Libraries Library Role Play Student Motivation Educational Games Past research has indicated that children become active learners by "active play" which may include board games. In this article, the author describes how the use of games in school libraries may make children more responsive to the school library media center. Games encourage teamwork and creativity, and experts believe that children retain information longer if that information is given in a format their brain can process. Games do not have to be overly elaborate or complicated, just interesting enough to capture the audience's attention and keep it. Education masked as entertainment is the key.
title Keeping Current. The Games Students Play: Having Fun and Learning in the Library Media Center
topic Library Services
Cooperative Learning
School Libraries
Library Role
Play
Student Motivation
Educational Games
url https://eric.ed.gov/?id=EJ720710