Romero, J. S. (2010). Library Programming with LEGO MINDSTORMS, Scratch, and PicoCricket: Analysis of Best Practices for Public Libraries.
Chicago-Zitierstil (17. Ausg.)Romero, Juan Suarez. Library Programming with LEGO MINDSTORMS, Scratch, and PicoCricket: Analysis of Best Practices for Public Libraries. 2010.
MLA-Zitierstil (9. Ausg.)Romero, Juan Suarez. Library Programming with LEGO MINDSTORMS, Scratch, and PicoCricket: Analysis of Best Practices for Public Libraries. 2010.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.