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Bibliographic Details
Main Author: Newton, Daniel
Format: Recurso educativo Open Access
Language:en
Published: 2011
Subjects:
Online Access:https://eric.ed.gov/?id=EJ949238
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author Newton, Daniel
author_facet Newton, Daniel
Newton, Daniel
collection Education Resources Information Center
contents Releasing Steam: Stressbusters to Market the Library as Place Newton, Daniel Academic Libraries Library Services State Universities Stress Management Outreach Programs Program Effectiveness Program Costs College students have a tendency to become stressed from both their schoolwork and their personal lives. As the end of a semester approaches, the stress levels begin to rise for everyone. The procrastinators, the planners, and even those ahead in their work become tenser even with small problems, such as slow printers or an unavailable book needed for a project. This causes some students to become extremely frustrated. In an effort to bring some relief to the end of the semester, SUNY Potsdam's Crumb Library started a program called StressBusters in fall 2006. Library staff places various games and activities throughout the social areas of the library in a nonintrusive manner so students can play and relax without having to leave the library. In this article, the author discusses the history of StressBusters and describes how the program leaves students feeling more positive, not only about their work but also with the library.
format Recurso educativo Open Access
id eric_EJ949238
institution ERIC Institute of Education Sciences
language en
publishDate 2011
record_format eric
spellingShingle Releasing Steam: Stressbusters to Market the Library as Place
Newton, Daniel
Academic Libraries
Library Services
State Universities
Stress Management
Outreach Programs
Program Effectiveness
Program Costs
Releasing Steam: Stressbusters to Market the Library as Place Newton, Daniel Academic Libraries Library Services State Universities Stress Management Outreach Programs Program Effectiveness Program Costs College students have a tendency to become stressed from both their schoolwork and their personal lives. As the end of a semester approaches, the stress levels begin to rise for everyone. The procrastinators, the planners, and even those ahead in their work become tenser even with small problems, such as slow printers or an unavailable book needed for a project. This causes some students to become extremely frustrated. In an effort to bring some relief to the end of the semester, SUNY Potsdam's Crumb Library started a program called StressBusters in fall 2006. Library staff places various games and activities throughout the social areas of the library in a nonintrusive manner so students can play and relax without having to leave the library. In this article, the author discusses the history of StressBusters and describes how the program leaves students feeling more positive, not only about their work but also with the library.
title Releasing Steam: Stressbusters to Market the Library as Place
topic Academic Libraries
Library Services
State Universities
Stress Management
Outreach Programs
Program Effectiveness
Program Costs
url https://eric.ed.gov/?id=EJ949238