From Refuse to Refuge: Create a Game Plan for Your Library to Encourage Reading
Fuente:
ERIC Institute of Education Sciences
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| Autore principale: | |
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| Natura: | Recurso educativo Open Access |
| Lingua: | en |
| Pubblicazione: |
2011
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| Soggetti: | |
| Accesso online: | |
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| _version_ | 1867180806331432960 |
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| author | Bateman-Whitson, Jill |
| author_facet | Bateman-Whitson, Jill Bateman-Whitson, Jill |
| collection | Education Resources Information Center |
| contents | From Refuse to Refuge: Create a Game Plan for Your Library to Encourage Reading Bateman-Whitson, Jill Library Services Reading Motivation Student Interests Librarians Educational Environment School Libraries Cultural Relevance Space Utilization Electronic Libraries High Schools It is important for students to be good readers. In order to encourage reading for the fun of it, the author developed a game plan for the library. In this article, the author discusses how to make the library the place to be. She suggests that librarians need to encourage students to read, read, read. They must make their libraries places of refuge for their students; students need to feel like the library is the most comfortable and welcoming place in the school. (Contains 5 figures.) |
| format | Recurso educativo Open Access |
| id | eric_EJ963488 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 2011 |
| record_format | eric |
| spellingShingle | From Refuse to Refuge: Create a Game Plan for Your Library to Encourage Reading Bateman-Whitson, Jill Library Services Reading Motivation Student Interests Librarians Educational Environment School Libraries Cultural Relevance Space Utilization Electronic Libraries High Schools From Refuse to Refuge: Create a Game Plan for Your Library to Encourage Reading Bateman-Whitson, Jill Library Services Reading Motivation Student Interests Librarians Educational Environment School Libraries Cultural Relevance Space Utilization Electronic Libraries High Schools It is important for students to be good readers. In order to encourage reading for the fun of it, the author developed a game plan for the library. In this article, the author discusses how to make the library the place to be. She suggests that librarians need to encourage students to read, read, read. They must make their libraries places of refuge for their students; students need to feel like the library is the most comfortable and welcoming place in the school. (Contains 5 figures.) |
| title | From Refuse to Refuge: Create a Game Plan for Your Library to Encourage Reading |
| topic | Library Services Reading Motivation Student Interests Librarians Educational Environment School Libraries Cultural Relevance Space Utilization Electronic Libraries High Schools |
| url | https://eric.ed.gov/?id=EJ963488 |