“Brutal Kill!” Violent video games as a predictor of aggression

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Main Author: Bruno Gonçalves de Medeiros
Format: Artículo científico
Language:en
Published: Universidade São Francisco 2020
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author Bruno Gonçalves de Medeiros
author_facet Bruno Gonçalves de Medeiros
contents “Brutal Kill!” Violent video games as a predictor of aggression Bruno Gonçalves de Medeiros Carlos Eduardo Pimentel Maurício Miranda Sarmet Tailson Evangelista Mariano Psicología Violence aggression video games risk factors In recent years, many international studies have investigated the relationship between violent games and violence, aggressiveness and delinquent behavior, but there are scarce studies in Brazil on the subject. The aim of this research was to investigate the relationship between dispositional behavior and antisocial behavior correlated with the playing of violent content video games. A total of 249 high school students participated in the study, of which 154 were women and 95 were men, aged 13-20 years (M = 15.4, DP = 1.12), who responded the following scales: Big Five Inventory, Buss and Perry Aggression Questionnaire, Antisocial and Criminal Behaviors Questionnaire and a new Scale of Video Games Violence. The regressions performed indicated that the violent games, antisocial behavior, anger and sex were predictors for physical aggression. In conclusion, the study confirms the hypothesis of the General Aggression Model on human aggression in which violent games are associated with aggressive behavior. 2020 artículo científico 1413-8271 https://www.redalyc.org/articulo.oa?id=401064746005 https://www.redalyc.org/journal/4010/401064746005/ https://www.redalyc.org/journal/4010/401064746005/html/ https://www.redalyc.org/journal/4010/401064746005/401064746005.epub https://www.redalyc.org/journal/4010/401064746005/movil 10.1590/1413-82712020250205 en http://www.redalyc.org/revista.oa?id=4010 Psico-USF application/pdf Universidade São Francisco Psico-USF (Brasil) Num.2 Vol.25
format Artículo científico
id redalyc_401064746005
institution Redalyc
language en
publishDate 2020
publisher Universidade São Francisco
spellingShingle “Brutal Kill!” Violent video games as a predictor of aggression
Bruno Gonçalves de Medeiros
Psicología
Violence
aggression
video games
risk factors
“Brutal Kill!” Violent video games as a predictor of aggression Bruno Gonçalves de Medeiros Carlos Eduardo Pimentel Maurício Miranda Sarmet Tailson Evangelista Mariano Psicología Violence aggression video games risk factors In recent years, many international studies have investigated the relationship between violent games and violence, aggressiveness and delinquent behavior, but there are scarce studies in Brazil on the subject. The aim of this research was to investigate the relationship between dispositional behavior and antisocial behavior correlated with the playing of violent content video games. A total of 249 high school students participated in the study, of which 154 were women and 95 were men, aged 13-20 years (M = 15.4, DP = 1.12), who responded the following scales: Big Five Inventory, Buss and Perry Aggression Questionnaire, Antisocial and Criminal Behaviors Questionnaire and a new Scale of Video Games Violence. The regressions performed indicated that the violent games, antisocial behavior, anger and sex were predictors for physical aggression. In conclusion, the study confirms the hypothesis of the General Aggression Model on human aggression in which violent games are associated with aggressive behavior. 2020 artículo científico 1413-8271 https://www.redalyc.org/articulo.oa?id=401064746005 https://www.redalyc.org/journal/4010/401064746005/ https://www.redalyc.org/journal/4010/401064746005/html/ https://www.redalyc.org/journal/4010/401064746005/401064746005.epub https://www.redalyc.org/journal/4010/401064746005/movil 10.1590/1413-82712020250205 en http://www.redalyc.org/revista.oa?id=4010 Psico-USF application/pdf Universidade São Francisco Psico-USF (Brasil) Num.2 Vol.25
title “Brutal Kill!” Violent video games as a predictor of aggression
topic Psicología
Violence
aggression
video games
risk factors
url https://www.redalyc.org/articulo.oa?id=401064746005
https://www.redalyc.org/journal/4010/401064746005/
https://www.redalyc.org/journal/4010/401064746005/html/
https://www.redalyc.org/journal/4010/401064746005/401064746005.epub
https://www.redalyc.org/journal/4010/401064746005/movil