Consistency game: a didactic strategy for software engineering

Fuente: Redalyc
Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Carlos Mario Zapata Jaramillo
Format: Artículo científico
Sprache:en
Veröffentlicht: Universidad del Zulia 2008
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1876437217325350912
author Carlos Mario Zapata Jaramillo
author_facet Carlos Mario Zapata Jaramillo
contents Consistency game: a didactic strategy for software engineering Carlos Mario Zapata Jaramillo Mary Inés Duarte Herrera Ingeniería UML games Consistency software engineering Software Engineering teaching has been traditionally worked with conventional methods like magisterial classes and practical projects. These strategies have been centered in teachers as learning sources, though they have permitted professional formation through four decades, but they apart student-centered learning strategies, like games, case studies, and simulations. In this paper we propose “Consistency Game”, a way to achieve students learning from a playful experience; the game works with the concept UML (Unified Modeling Language) diagrams consistency. UML is, nowadays, the most accepted standard for information systems modeling in Software Engineering. 2008 artículo científico 0254-0770 https://www.redalyc.org/articulo.oa?id=605767233003 en http://www.redalyc.org/revista.oa?id=6057 Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia application/pdf Universidad del Zulia Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia (República Bolivariana de Venezuela) Num.1 Vol.31
format Artículo científico
id redalyc_605767233003
institution Redalyc
language en
publishDate 2008
publisher Universidad del Zulia
spellingShingle Consistency game: a didactic strategy for software engineering
Carlos Mario Zapata Jaramillo
Ingeniería
UML
games
Consistency
software engineering
Consistency game: a didactic strategy for software engineering Carlos Mario Zapata Jaramillo Mary Inés Duarte Herrera Ingeniería UML games Consistency software engineering Software Engineering teaching has been traditionally worked with conventional methods like magisterial classes and practical projects. These strategies have been centered in teachers as learning sources, though they have permitted professional formation through four decades, but they apart student-centered learning strategies, like games, case studies, and simulations. In this paper we propose “Consistency Game”, a way to achieve students learning from a playful experience; the game works with the concept UML (Unified Modeling Language) diagrams consistency. UML is, nowadays, the most accepted standard for information systems modeling in Software Engineering. 2008 artículo científico 0254-0770 https://www.redalyc.org/articulo.oa?id=605767233003 en http://www.redalyc.org/revista.oa?id=6057 Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia application/pdf Universidad del Zulia Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia (República Bolivariana de Venezuela) Num.1 Vol.31
title Consistency game: a didactic strategy for software engineering
topic Ingeniería
UML
games
Consistency
software engineering
url https://www.redalyc.org/articulo.oa?id=605767233003