Consistency game: a didactic strategy for software engineering
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| Format: | Artículo científico |
| Sprache: | en |
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Universidad del Zulia
2008
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| _version_ | 1876437217325350912 |
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| author | Carlos Mario Zapata Jaramillo |
| author_facet | Carlos Mario Zapata Jaramillo |
| contents | Consistency game: a didactic strategy for software engineering Carlos Mario Zapata Jaramillo Mary Inés Duarte Herrera Ingeniería UML games Consistency software engineering Software Engineering teaching has been traditionally worked with conventional methods like magisterial classes and practical projects. These strategies have been centered in teachers as learning sources, though they have permitted professional formation through four decades, but they apart student-centered learning strategies, like games, case studies, and simulations. In this paper we propose “Consistency Game”, a way to achieve students learning from a playful experience; the game works with the concept UML (Unified Modeling Language) diagrams consistency. UML is, nowadays, the most accepted standard for information systems modeling in Software Engineering. 2008 artículo científico 0254-0770 https://www.redalyc.org/articulo.oa?id=605767233003 en http://www.redalyc.org/revista.oa?id=6057 Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia application/pdf Universidad del Zulia Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia (República Bolivariana de Venezuela) Num.1 Vol.31 |
| format | Artículo científico |
| id | redalyc_605767233003 |
| institution | Redalyc |
| language | en |
| publishDate | 2008 |
| publisher | Universidad del Zulia |
| spellingShingle | Consistency game: a didactic strategy for software engineering Carlos Mario Zapata Jaramillo Ingeniería UML games Consistency software engineering Consistency game: a didactic strategy for software engineering Carlos Mario Zapata Jaramillo Mary Inés Duarte Herrera Ingeniería UML games Consistency software engineering Software Engineering teaching has been traditionally worked with conventional methods like magisterial classes and practical projects. These strategies have been centered in teachers as learning sources, though they have permitted professional formation through four decades, but they apart student-centered learning strategies, like games, case studies, and simulations. In this paper we propose “Consistency Game”, a way to achieve students learning from a playful experience; the game works with the concept UML (Unified Modeling Language) diagrams consistency. UML is, nowadays, the most accepted standard for information systems modeling in Software Engineering. 2008 artículo científico 0254-0770 https://www.redalyc.org/articulo.oa?id=605767233003 en http://www.redalyc.org/revista.oa?id=6057 Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia application/pdf Universidad del Zulia Revista Técnica de la Facultad de Ingeniería, Universidad del Zulia (República Bolivariana de Venezuela) Num.1 Vol.31 |
| title | Consistency game: a didactic strategy for software engineering |
| topic | Ingeniería UML games Consistency software engineering |
| url | https://www.redalyc.org/articulo.oa?id=605767233003 |