Development of 3D VGA tools: an application in a case of weak heritage in Valparaiso, Chile

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1. Verfasser: R. Culagovski
Format: Artículo científico
Sprache:en
Veröffentlicht: Universidad Nacional de Colombia 2014
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author R. Culagovski
author_facet R. Culagovski
contents Development of 3D VGA tools: an application in a case of weak heritage in Valparaiso, Chile R. Culagovski M. Greene R. Mora Ingeniería Valparaiso Valparaiso visual experience visual experience 3D Isovist analysis In the last ten years, isovist analysis has emerged as a fundamental method for reflecting a person’s visual experience in cities and buildings. However, until now, most studies have used a two-dimensional planar perspective, neglecting the three-dimensional nature of vision. This paper presents a method to construct 3D isovists that give a more realistic account of a person’s visual experience in hilly urban scenarios where a person can see places that are not directly accessible. The paper aims to contribute to the construction of objective methods to represent the environment in a more ecological way. The method was tested in the city of Valparaiso, a heritage city that spreads across thirty hills forming a natural amphitheater and whose charm comes largely from the visual experience that arises from observing distant parts of the city that are not directly accessible. The results show that three-dimensional isovists are capable of capturing the underlying visual properties of ravines and urban viewpoints in Valparaiso. 2014 artículo científico 0120-5609 https://www.redalyc.org/articulo.oa?id=64332888006 en http://www.redalyc.org/revista.oa?id=643 Ingeniería e Investigación application/pdf Universidad Nacional de Colombia Ingeniería e Investigación (Colombia) Num.3 Vol.34
format Artículo científico
id redalyc_64332888006
institution Redalyc
language en
publishDate 2014
publisher Universidad Nacional de Colombia
spellingShingle Development of 3D VGA tools: an application in a case of weak heritage in Valparaiso, Chile
R. Culagovski
Ingeniería
Valparaiso
Valparaiso
visual experience
visual experience
3D Isovist analysis
Development of 3D VGA tools: an application in a case of weak heritage in Valparaiso, Chile R. Culagovski M. Greene R. Mora Ingeniería Valparaiso Valparaiso visual experience visual experience 3D Isovist analysis In the last ten years, isovist analysis has emerged as a fundamental method for reflecting a person’s visual experience in cities and buildings. However, until now, most studies have used a two-dimensional planar perspective, neglecting the three-dimensional nature of vision. This paper presents a method to construct 3D isovists that give a more realistic account of a person’s visual experience in hilly urban scenarios where a person can see places that are not directly accessible. The paper aims to contribute to the construction of objective methods to represent the environment in a more ecological way. The method was tested in the city of Valparaiso, a heritage city that spreads across thirty hills forming a natural amphitheater and whose charm comes largely from the visual experience that arises from observing distant parts of the city that are not directly accessible. The results show that three-dimensional isovists are capable of capturing the underlying visual properties of ravines and urban viewpoints in Valparaiso. 2014 artículo científico 0120-5609 https://www.redalyc.org/articulo.oa?id=64332888006 en http://www.redalyc.org/revista.oa?id=643 Ingeniería e Investigación application/pdf Universidad Nacional de Colombia Ingeniería e Investigación (Colombia) Num.3 Vol.34
title Development of 3D VGA tools: an application in a case of weak heritage in Valparaiso, Chile
topic Ingeniería
Valparaiso
Valparaiso
visual experience
visual experience
3D Isovist analysis
url https://www.redalyc.org/articulo.oa?id=64332888006