THE EMERGENCE OF COGNITIVE SHORT-TERM PLANNING: PERFORMANCE OF PRESCHOOLERS IN A PROBLEM-SOLVING TASK
Fuente:
Redalyc
Guardado en:
| Autor principal: | Marlenny Guevara Guerrero |
|---|---|
| Formato: | Artículo científico |
| Lenguaje: | en |
| Publicado: |
Universidad Católica de Colombia
2015
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Restitución e indemnización a sujetos indeterminados, cy-près y acciones de clase
por: Javier Esteban Rodríguez Diez
Publicado: (2019)
por: Javier Esteban Rodríguez Diez
Publicado: (2019)
Actively station. Effects on global cognition of mature adults and healthy elderly program using eletronic games
por: Tiago Nascimento Ordonez
Publicado: (2017)
por: Tiago Nascimento Ordonez
Publicado: (2017)
Planning abilities of children aged 4 years and 9 months to 8 ½ years. Effects of age, fluid intelligence and school type on performance in the Tower of London test
por: Leandro Fernandes Malloy-Diniz
Publicado: (2008)
por: Leandro Fernandes Malloy-Diniz
Publicado: (2008)
ROMchip
Publicado: (2026)
Publicado: (2026)
E-Guess: Usability Evaluation for Educational Games
por: Aleph Campos da Silveira
Publicado: (2021)
por: Aleph Campos da Silveira
Publicado: (2021)
Children's academic development: Where evolution meets culture
por: David C. Geary
Publicado: (2008)
por: David C. Geary
Publicado: (2008)
Pelitutkimuksen vuosikirja
Publicado: (2020)
Publicado: (2020)
Dynamics of reverse salience as technological performance gap: an empirical study of the personal computer technology system
por: Ozgur Dedehayir
Publicado: (2008)
por: Ozgur Dedehayir
Publicado: (2008)
Social engagement as a measurement of cognitive reserve and how it relates to different cognitive skills in college students
por: Eva Gabriela Trejo-Becerra
Publicado: (2019)
por: Eva Gabriela Trejo-Becerra
Publicado: (2019)
Eludamos
Publicado: (2023)
Publicado: (2023)
Predicting First Year University Students' Academic Success
por: Aboma Olani
Publicado: (2009)
por: Aboma Olani
Publicado: (2009)
WORKING MEMORY IN SCIENCE PROBLEM SOLVING: A REVIEW OF RESEARCH
por: JOAN J. SOLAZ-PORTOLÉS
Publicado: (2009)
por: JOAN J. SOLAZ-PORTOLÉS
Publicado: (2009)
IntrixKey Research Series — Part VIII : Cognitive Information Bound for Adaptive Photonic Imaging
por: Cardon, Patrick
Publicado: (2026)
por: Cardon, Patrick
Publicado: (2026)
Games
Publicado: (2010)
Publicado: (2010)
Screen time in Mexican children: findings from the 2012 National Health and Nutrition Survey (ENSANUT 2012)
por: Ian Janssen
Publicado: (2013)
por: Ian Janssen
Publicado: (2013)
Contributions of the Ecological Approach to the Neuropsychology of Executive Functions
por: Nicolle Zimmermann
Publicado: (2014)
por: Nicolle Zimmermann
Publicado: (2014)
Dimensionality and Determinants of Self-Reported Cognitive Failures
por: William C. Tirre
Publicado: (2018)
por: William C. Tirre
Publicado: (2018)
Inclusive Education: Mobile Serious Games for People with Cognitive Disabilities
por: Angel Jaramillo Alcázar
Publicado: (2018)
por: Angel Jaramillo Alcázar
Publicado: (2018)
Metropolis: an emerging serious game for the smart city
por: Jose Aguilar
Publicado: (2019)
por: Jose Aguilar
Publicado: (2019)
IJID (International Journal on Informatics for Development)
Publicado: (2020)
Publicado: (2020)
Performance on the a-not-b task of Argentinean infants from unsatisfied and satisfied basic needs homes
por: Sebastián J. Lipina
Publicado: (2005)
por: Sebastián J. Lipina
Publicado: (2005)
EFFECTIVENESS OF A METHODOLOGY FOR USING TECHNOLOGY TO DEVELOP CRITICAL THINKING IN PRESCHOOL CHILDREN'S COGNITIVE PROCESSES
por: Maftuna, Rayimqulova
Publicado: (2026)
por: Maftuna, Rayimqulova
Publicado: (2026)
DIGITAL TECHNOLOGIES AND ATTENTION PERFORMANCE: A STUDY WITH BRAZILIAN AND PORTUGUESE CHILDREN
por: Ramos, Daniela, et al.
Publicado: (2022)
por: Ramos, Daniela, et al.
Publicado: (2022)
The Journal of Indonesia Sustainable Development Planning
Publicado: (2023)
Publicado: (2023)
Academic performance of secondary education students in socio-familial risk contexts
por: Daniel Rodríguez-Rodríguez
Publicado: (2021)
por: Daniel Rodríguez-Rodríguez
Publicado: (2021)
Analysis of the Associations Between Emotional Memory and Performance in Tasks with Cognitive Demand in Preschoolers
por: Eliana Ruetti
Publicado: (2022)
por: Eliana Ruetti
Publicado: (2022)
Cognitive training in older adults with Mild Cognitive Impairment. Impact on cognitive and functional performance
por: Paula Schimidt Brum
Publicado: (2009)
por: Paula Schimidt Brum
Publicado: (2009)
General Trends of Comparative Linguistic Cognitive Science
por: LILIIA GABITOVA
Publicado: (2020)
por: LILIIA GABITOVA
Publicado: (2020)
Future Gaming
por: Ruffino, Paolo
Publicado: (2023)
por: Ruffino, Paolo
Publicado: (2023)
Videogames and Education: Analysing of Research Trends
por: Diana Marín-Suelves
Publicado: (2022)
por: Diana Marín-Suelves
Publicado: (2022)
Teaching database concepts to video game design and development students
por: Nuno Fachada
Publicado: (2018)
por: Nuno Fachada
Publicado: (2018)
COGNITIVE AND METACOGNITIVE STRATEGIES IN DIGITAL GAMES: A RESEARCH INSTRUMENT
por: Silvio Cavalcante Pimentel, Fernando, et al.
Publicado: (2024)
por: Silvio Cavalcante Pimentel, Fernando, et al.
Publicado: (2024)
More than a game: The computer game as fictional form
por: Atkins, Barry
Publicado: (2010)
por: Atkins, Barry
Publicado: (2010)
Gamebased collaborative learning framework for computational thinking development
por: Ângelo Magno de Jesus
Publicado: (2021)
por: Ângelo Magno de Jesus
Publicado: (2021)
Brain Research Bulletin
Publicado: (2023)
Publicado: (2023)
A CLASSROOM GAME FOR TEACHING MANAGEMENT OF SOFTWARE COMPANIES
por: CARLOS M. ZAPATA
Publicado: (2010)
por: CARLOS M. ZAPATA
Publicado: (2010)
FoCo: A Shiny App for Formative Assessment using Cognitive Diagnosis Modeling
por: Susana Sanz
Publicado: (2023)
por: Susana Sanz
Publicado: (2023)
برنامه ریزی فضایی
Publicado: (2023)
Publicado: (2023)
Perspective of child development from cognition, emotion and behavior
por: Diego Alejandro Calle Sandoval
Publicado: (2020)
por: Diego Alejandro Calle Sandoval
Publicado: (2020)
Timing and Time Perception: Procedures, Measures, & Applications
Publicado: (2020)
Publicado: (2020)
Ejemplares similares
-
Restitución e indemnización a sujetos indeterminados, cy-près y acciones de clase
por: Javier Esteban Rodríguez Diez
Publicado: (2019) -
Actively station. Effects on global cognition of mature adults and healthy elderly program using eletronic games
por: Tiago Nascimento Ordonez
Publicado: (2017) -
Planning abilities of children aged 4 years and 9 months to 8 ½ years. Effects of age, fluid intelligence and school type on performance in the Tower of London test
por: Leandro Fernandes Malloy-Diniz
Publicado: (2008) -
ROMchip
Publicado: (2026) -
E-Guess: Usability Evaluation for Educational Games
por: Aleph Campos da Silveira
Publicado: (2021)