Game‐Based Learning in Mobile Robotics: Teaching ROS2 Through a Competitive Game
Fuente:
Wiley Open Access
Enregistré dans:
| Auteurs principaux: | Cipriano Galindo, Javier Monroy |
|---|---|
| Format: | Artículo Open Access |
| Publié: |
Wiley
2025
|
| Sujets: | |
| Accès en ligne: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
The Pythagorean Academy Application—Design, Development, Implementation, and Evaluation of a Mobile Game for the Junior High School Geometry
par: Dimitra Tzoumpa, et autres
Publié: (2025)
par: Dimitra Tzoumpa, et autres
Publié: (2025)
Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience
par: Laura Romero Rodríguez, et autres
Publié: (2025)
par: Laura Romero Rodríguez, et autres
Publié: (2025)
Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles
par: Pinaki Chakraborty
Publié: (2025)
par: Pinaki Chakraborty
Publié: (2025)
Teaching Variables Interaction Effects Through a Battery‐Aging Case Study in Undergraduate Engineering
par: Daniela Galatro, et autres
Publié: (2025)
par: Daniela Galatro, et autres
Publié: (2025)
Fusing LabVIEW and Machine Learning: A Project‐Based Approach for Teaching Industrial Condition Monitoring
par: Xin Xu, et autres
Publié: (2026)
par: Xin Xu, et autres
Publié: (2026)
Development of a Smart Lamp Device Using Project‐Based Learning and the ADDIE Model for Teaching IoT to Software Engineering Students
par: Edgar Cano‐Cruz
Publié: (2026)
par: Edgar Cano‐Cruz
Publié: (2026)
Mitigating Spatial Visualization Challenges in Materials Science Education Through a Low‐Cost Mobile Augmented Reality System
par: Facundo Bernardini, et autres
Publié: (2026)
par: Facundo Bernardini, et autres
Publié: (2026)
Enhancing the Learning Process in Structural Dynamics Through Jupyter Notebooks: A Project‐Based Learning Approach
par: Diego Francisco Ledezma‐Ramírez
Publié: (2025)
par: Diego Francisco Ledezma‐Ramírez
Publié: (2025)
A MATLAB GUI‐Based Calculation Platform for Soil Arching Effect to Assist Teaching and Learning in Soil Mechanics
par: Cheng‐Shuang Yin, et autres
Publié: (2025)
par: Cheng‐Shuang Yin, et autres
Publié: (2025)
Scenario‐Based Teaching of Activated Sludge Processes Using an Excel‐Based Simulation Tool
par: Neslihan Manav Demir, et autres
Publié: (2025)
par: Neslihan Manav Demir, et autres
Publié: (2025)
Integrating Artificial Intelligence in Higher Education to Enhance Teaching and Learning
par: Gollapalli Tejeswara Rao, et autres
Publié: (2025)
par: Gollapalli Tejeswara Rao, et autres
Publié: (2025)
UnrealMentor GPT: A System for Teaching Programming Based on a Large Language Model
par: Hongli Zhu, et autres
Publié: (2025)
par: Hongli Zhu, et autres
Publié: (2025)
Experiment Teaching Design of Engine Casting Virtual Simulation Based on Unity3D
par: Lei Ma, et autres
Publié: (2025)
par: Lei Ma, et autres
Publié: (2025)
Using Random Forest on Formative Assessments to Enhance the Quality of Teaching and Learning in Engineering Education
par: Sheng Chunyang, et autres
Publié: (2025)
par: Sheng Chunyang, et autres
Publié: (2025)
The Application Strategy of Diversified Teaching Mode in Japanese Curriculum Reform Using the E‐Learning Platform
par: Karthikeyan Parthasarathy, et autres
Publié: (2026)
par: Karthikeyan Parthasarathy, et autres
Publié: (2026)
Active Learning of Parallel Programming in Engineering Through Recurring Problems
par: Francisco Orts, et autres
Publié: (2025)
par: Francisco Orts, et autres
Publié: (2025)
Teaching and Learning Cybersecurity Using Capture the Flag: Effectiveness Comparison Between University Students in Finland and Czechia
par: Tiina Schafeitel‐Tähtinen, et autres
Publié: (2025)
par: Tiina Schafeitel‐Tähtinen, et autres
Publié: (2025)
Application of Visual Teaching in Engineering Geology
par: Junyi Gao, et autres
Publié: (2025)
par: Junyi Gao, et autres
Publié: (2025)
Evaluating the Success of AI Tools in Supporting Student Performance in Mathematical Kangaroo Competition
par: Marina Svičević, et autres
Publié: (2025)
par: Marina Svičević, et autres
Publié: (2025)
Enhancing Learning Outcomes in an Undergraduate Course of Smart Construction Major Through the Application of a Simulation Tool
par: Linlin Zhao, et autres
Publié: (2025)
par: Linlin Zhao, et autres
Publié: (2025)
UYAMAK: Empowering Model‐Based Design and Simulation Through an Open‐Source Web Platform
par: Antonio Concha‐Sanchez, et autres
Publié: (2025)
par: Antonio Concha‐Sanchez, et autres
Publié: (2025)
ArtEM: Enhancing the Understanding of Integer and Modular Arithmetic Through Interactive Learning Software
par: Violeta Migallón, et autres
Publié: (2025)
par: Violeta Migallón, et autres
Publié: (2025)
The Learning Gains Achievable in the Teaching Laboratory Across the Cognitive, Psychomotor and Affective Domains for Hardware, Software, Simulation, Virtual and Mixed‐Mode Laboratories
par: Sasha Nikolic, et autres
Publié: (2026)
par: Sasha Nikolic, et autres
Publié: (2026)
Didactic Strategy for Applied Learning of Control of State‐Space Systems Through Low‐Cost Electronic Modules
par: Pablo S. Rivadeneira, et autres
Publié: (2025)
par: Pablo S. Rivadeneira, et autres
Publié: (2025)
Automatic Generation of Cybersecurity Teaching Cases Using Large Language Models
par: Jiqiang Zhai, et autres
Publié: (2025)
par: Jiqiang Zhai, et autres
Publié: (2025)
Integrated Education and Teaching Mode of Engineering Fractured Rock Mechanics Laboratory Testing and PFC3D Computer Simulation Based on Conceive‐Design‐Implement‐Operate
par: Pu Wang, et autres
Publié: (2026)
par: Pu Wang, et autres
Publié: (2026)
Deploying Open Source Acausal Modelling Software in Teaching Vehicle Dynamics Course
par: A. J. D. Nanthakumar, et autres
Publié: (2025)
par: A. J. D. Nanthakumar, et autres
Publié: (2025)
The Effects of a Generative AI‐Enabled CDIO Teaching Model on Undergraduates' Computational Thinking and Individual Psychological Constructs
par: Yu Lei, et autres
Publié: (2025)
par: Yu Lei, et autres
Publié: (2025)
Development and Practice of an AI‐Enabled Smart Teaching Model in Basic Mechanics Education
par: Bingbing Tu, et autres
Publié: (2026)
par: Bingbing Tu, et autres
Publié: (2026)
Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis
par: Nathan Miner, et autres
Publié: (2025)
par: Nathan Miner, et autres
Publié: (2025)
Teaching experience for process identification using first‐order‐plus‐time‐delay models
par: Nourdine Aliane
Publié: (2024)
par: Nourdine Aliane
Publié: (2024)
An Immersive Virtual Experimental Teaching Platform for Control Engineering: Design, Implementation, and Empirical Validation
par: Yulong Bai, et autres
Publié: (2026)
par: Yulong Bai, et autres
Publié: (2026)
Teaching and Assessing Abstraction in K‐12 Computational Thinking Education: A Systematic Literature Review
par: Annika Oser, et autres
Publié: (2025)
par: Annika Oser, et autres
Publié: (2025)
Exploring Online Teaching's Impact on Instructors in Core Engineering Courses: Insights, Challenges, and Future Directions
par: Rajaa Alqudah, et autres
Publié: (2024)
par: Rajaa Alqudah, et autres
Publié: (2024)
Teaching design and implementation of traffic system simulation course based on a computer virtual reality software under the background of engineering education
par: Ying‐Ying Liu, et autres
Publié: (2024)
par: Ying‐Ying Liu, et autres
Publié: (2024)
Designing Earthquake‐Resistant Buildings With Karamba3D: A Method for Teaching Indonesian Architecture Students
par: Felicia Wagiri, et autres
Publié: (2025)
par: Felicia Wagiri, et autres
Publié: (2025)
Evaluating Knowledge Gain and Retention in IoT Circuit Assembly Using Mobile Augmented Reality Technology
par: Meng Chun Lam, et autres
Publié: (2025)
par: Meng Chun Lam, et autres
Publié: (2025)
Correction to “Enhancing STEM Learning Through AI‐Driven Mind Mapping: A Study on the Educational Impact of Napkin AI on Student Outcomes and Knowledge Retention”
Publié: (2026)
Publié: (2026)
Effect of AI‐Based Learning on Students' Computational Thinking Development: Evidence From a Meta‐Analysis
par: Gexing Cheng, et autres
Publié: (2025)
par: Gexing Cheng, et autres
Publié: (2025)
AI‐Based Prediction of Program Learning Outcomes for an Engineering Undergraduate Degree
par: Fahad Hassan Zaman, et autres
Publié: (2025)
par: Fahad Hassan Zaman, et autres
Publié: (2025)
Documents similaires
-
The Pythagorean Academy Application—Design, Development, Implementation, and Evaluation of a Mobile Game for the Junior High School Geometry
par: Dimitra Tzoumpa, et autres
Publié: (2025) -
Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience
par: Laura Romero Rodríguez, et autres
Publié: (2025) -
Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles
par: Pinaki Chakraborty
Publié: (2025) -
Teaching Variables Interaction Effects Through a Battery‐Aging Case Study in Undergraduate Engineering
par: Daniela Galatro, et autres
Publié: (2025) -
Fusing LabVIEW and Machine Learning: A Project‐Based Approach for Teaching Industrial Condition Monitoring
par: Xin Xu, et autres
Publié: (2026)