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Translating virtual product scarcity in gaming to real‐world brand value
Translating virtual product scarcity in gaming to real‐world brand value
Fuente:
Wiley Open Access
Saved in:
Bibliographic Details
Main Authors:
Reo Fukuda
,
Takuya Nomura
,
Naoki Akamatsu
Format:
Artículo Open Access
Published:
Wiley
2024
Subjects:
Psychology & Marketing
Online Access:
Acceder al recurso
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https://onlinelibrary.wiley.com/doi/10.1002/mar.22071
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