Skip to content
Descubridor Institucional UMAR
Inicio
Búsqueda avanzada
Explorar
Inicio
Búsqueda avanzada
Explorar
Login
Language
English
Deutsch
Español
Français
Italiano
All Fields
Title
Author
Subject
Call Number
ISBN/ISSN
Tag
Find
Advanced
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
Fuente:
Wiley Open Access
Saved in:
Bibliographic Details
Main Authors:
A. Celarek
,
G. Kopanas
,
G. Drettakis
,
M. Wimmer
,
B. Kerbl
Format:
Artículo Open Access
Published:
Wiley
2025
Subjects:
Computer Graphics Forum
Online Access:
Acceder al recurso
Tags:
Add Tag
No Tags, Be the first to tag this record!
Cite this
Text this
Email this
Print
Export Record
Export to RefWorks
Export to EndNoteWeb
Export to EndNote
Save to List
Permanent link
Holdings
Description
Comments
Similar Items
Staff View
Be the first to leave a comment!
Your Comment
You must be logged in first
Similar Items
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: Celarek, Adam, et al.
Published: (2025)
Adaptive Spatio‐Temporal 3D Gaussian Splatting for Scenes with Oscillatory Motion
by: Petros Tzathas, et al.
Published: (2026)
Physically‐Based Lighting for 3D Generative Models of Cars
by: N. Violante, et al.
Published: (2024)
Splatshop: Efficiently Editing Large Gaussian Splat Models
by: Markus Schütz, et al.
Published: (2025)
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
by: Elias Kristmann, et al.
Published: (2026)