D-Zero Films
Fuente:
Zenodo
Saved in:
| Main Author: | Pereiro, Pablo |
|---|---|
| Format: | Recurso digital |
| Language: | Spanish |
| Published: |
Zenodo
2022
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Filmsticking++: Rapid Film Sticking for Explicit Surface Reconstruction
by: Wang, Pengfei, et al.
Published: (2026)
by: Wang, Pengfei, et al.
Published: (2026)
FramePrompt: In-context Controllable Animation with Zero Structural Changes
by: Fang, Guian, et al.
Published: (2025)
by: Fang, Guian, et al.
Published: (2025)
Empowering LLMs with Structural Role Inference for Zero-Shot Graph Learning
by: Zhang, Heng, et al.
Published: (2025)
by: Zhang, Heng, et al.
Published: (2025)
ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation
by: Li, Hongjie, et al.
Published: (2024)
by: Li, Hongjie, et al.
Published: (2024)
FilmAgent: A Multi-Agent Framework for End-to-End Film Automation in Virtual 3D Spaces
by: Xu, Zhenran, et al.
Published: (2025)
by: Xu, Zhenran, et al.
Published: (2025)
Explicit Inversion of Planar NURBS Curves
by: Marsala, Michelangelo, et al.
Published: (2026)
by: Marsala, Michelangelo, et al.
Published: (2026)
Soap Film-inspired Subdivisional Lattice Structure Construction
by: Luo, Guoyue, et al.
Published: (2025)
by: Luo, Guoyue, et al.
Published: (2025)
Dripping Thin Films for Real‐time Digital Painting
by: Zoé Herson, et al.
Published: (2026)
by: Zoé Herson, et al.
Published: (2026)
Interpolated Adaptive Linear Reduced Order Modeling for Deformation Dynamics
by: Tao, Yutian, et al.
Published: (2025)
by: Tao, Yutian, et al.
Published: (2025)
ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
by: Tang, Xiang, et al.
Published: (2025)
by: Tang, Xiang, et al.
Published: (2025)
View-Dependent Deformation Fields for 2D Editing of 3D Models
by: Mqirmi, Martin El, et al.
Published: (2025)
by: Mqirmi, Martin El, et al.
Published: (2025)
FSH3D: 3D Representation via Fibonacci Spherical Harmonics
by: Li, Zikuan, et al.
Published: (2024)
by: Li, Zikuan, et al.
Published: (2024)
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
by: Jin, Xuancheng, et al.
Published: (2025)
by: Jin, Xuancheng, et al.
Published: (2025)
The Simplex Projection: Lossless Visualization of 4D Compositional Data on a 2D Canvas
by: Schmitt, Marvin, et al.
Published: (2024)
by: Schmitt, Marvin, et al.
Published: (2024)
CLIPtortionist: Zero-shot Text-driven Deformation for Manufactured 3D Shapes
by: Xu, Xianghao, et al.
Published: (2024)
by: Xu, Xianghao, et al.
Published: (2024)
A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
by: Todo, Hideki, et al.
Published: (2024)
by: Todo, Hideki, et al.
Published: (2024)
Towards the target and not beyond: 2D vs 3D visual aids in MR-based neurosurgical simulation
by: Cascarano, Pasquale, et al.
Published: (2025)
by: Cascarano, Pasquale, et al.
Published: (2025)
VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Models
by: Kim, Geonung, et al.
Published: (2025)
by: Kim, Geonung, et al.
Published: (2025)
Challenges and Opportunities in 3D Content Generation
by: Zhao, Ke, et al.
Published: (2024)
by: Zhao, Ke, et al.
Published: (2024)
Shape Adaptation for 3D Hairstyle Retargeting
by: Yu, Lu, et al.
Published: (2025)
by: Yu, Lu, et al.
Published: (2025)
3D Gaussian Model for Animation and Texturing
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
Generative AI for 2D Character Animation
by: Guajardo, Jaime, et al.
Published: (2024)
by: Guajardo, Jaime, et al.
Published: (2024)
FreeShell: A Context-Free 4D Printing Technique for Fabricating Complex 3D Triangle Mesh Shells
by: Yuan, Chao, et al.
Published: (2024)
by: Yuan, Chao, et al.
Published: (2024)
Landmark Guided 4D Facial Expression Generation
by: Lu, Xin, et al.
Published: (2026)
by: Lu, Xin, et al.
Published: (2026)
Navigating the Digital Chain in Concrete 3D Printing
by: Hage, Ali El, et al.
Published: (2024)
by: Hage, Ali El, et al.
Published: (2024)
Holographic Parallax Improves 3D Perceptual Realism
by: Kim, Dongyeon, et al.
Published: (2024)
by: Kim, Dongyeon, et al.
Published: (2024)
Investigating Crossing Perception in 3D Graph Visualisation
by: Zhang, Ying, et al.
Published: (2025)
by: Zhang, Ying, et al.
Published: (2025)
Scalar Representation of 2D Steady Vector Fields
by: Theisel, Holger, et al.
Published: (2024)
by: Theisel, Holger, et al.
Published: (2024)
D-Rex : Diffusion Rendering for Relightable Expressive Avatars
by: Teufel, Timo, et al.
Published: (2026)
by: Teufel, Timo, et al.
Published: (2026)
Building LOD Representation for 3D Urban Scenes
by: Pan, Shanshan, et al.
Published: (2025)
by: Pan, Shanshan, et al.
Published: (2025)
Stochastic Ray Tracing of Transparent 3D Gaussians
by: Sun, Xin, et al.
Published: (2025)
by: Sun, Xin, et al.
Published: (2025)
Interactive Holographic Visualization for 3D Facial Avatar
by: Nguyen, Tri Tung Nguyen, et al.
Published: (2025)
by: Nguyen, Tri Tung Nguyen, et al.
Published: (2025)
Report on Methods and Applications for Crafting 3D Humans
by: Liu, Lei, et al.
Published: (2024)
by: Liu, Lei, et al.
Published: (2024)
Gbake: Baking 3D Gaussian Splats into Reflection Probes
by: Pasch, Stephen, et al.
Published: (2025)
by: Pasch, Stephen, et al.
Published: (2025)
2+2D Texture for Full Positive Parallax Effect
by: Dias, Alexandre Yip Gonçalves, et al.
Published: (2024)
by: Dias, Alexandre Yip Gonçalves, et al.
Published: (2024)
Online Photon Guiding with 3D Gaussians for Caustics Rendering
by: Huang, Jiawei, et al.
Published: (2024)
by: Huang, Jiawei, et al.
Published: (2024)
Accelerating 3D Gaussian Splatting using Tensor Cores
by: Li, Sheng, et al.
Published: (2026)
by: Li, Sheng, et al.
Published: (2026)
Retrieval-Augmented Sketch-Guided 3D Building Generation
by: Wang, Zhengyang, et al.
Published: (2026)
by: Wang, Zhengyang, et al.
Published: (2026)
Wavelet-GS: 3D Gaussian Splatting with Wavelet Decomposition
by: Zhao, Beizhen, et al.
Published: (2025)
by: Zhao, Beizhen, et al.
Published: (2025)
Representations of 3D Rotations: Mathematical Foundations and Comparative Analysis
by: Aiersilan, Aizierjiang, et al.
Published: (2025)
by: Aiersilan, Aizierjiang, et al.
Published: (2025)
Similar Items
-
Filmsticking++: Rapid Film Sticking for Explicit Surface Reconstruction
by: Wang, Pengfei, et al.
Published: (2026) -
FramePrompt: In-context Controllable Animation with Zero Structural Changes
by: Fang, Guian, et al.
Published: (2025) -
Empowering LLMs with Structural Role Inference for Zero-Shot Graph Learning
by: Zhang, Heng, et al.
Published: (2025) -
ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation
by: Li, Hongjie, et al.
Published: (2024) -
FilmAgent: A Multi-Agent Framework for End-to-End Film Automation in Virtual 3D Spaces
by: Xu, Zhenran, et al.
Published: (2025)