Enhancing Digital Trust in Game Development Through AI. DOI: 10.5281/zenodo.16546353
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2025
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| author | SVIDRAITE, Akvile |
| author_facet | SVIDRAITE, Akvile |
| contents | <p><strong><span lang="EN-US">23/2025 L'EUROPE UNIE - Enhancing Digital Trust in Game Development Through AI</span></strong></p> <p><strong><span lang="EN-US"> </span></strong><strong><span lang="EN-US">Akvil</span></strong><strong><span lang="LT">ė Svidraitė<a title="" href="#_ftn1" name="_ftnref1"><strong><span lang="LT">[1]</span></strong></a></span></strong></p> <p><span lang="LT">Department of Law, Tallinn University of Technology</span></p> <p><strong><span lang="EN-US"> <a href="https://doi.org/10.5281/zenodo.16546353">10.5281/zenodo.16546353</a></span></strong></p> <p><strong><em><span lang="EN-US">Abstract</span></em></strong></p> <p><em><span lang="EN-US">Gaming is one of the fastest-growing entertainment markets, with global revenues projected to reach $312 billion by 2027. While the European Union (EU) leads in game creation, it faces challenges in distribution and publishing. The integration of Artificial Intelligence (AI) presents opportunities for growth, especially for enhancing digital trust, but also raises legal, ethical, and regulatory concerns that directly impact digital trust in the industry. </span></em></p> <p><em><span lang="EN-US">For this purpose, this research poses the exploratory research question of how digital trust could be improved in game development with the help of AI. Specifically, it aims to: (1) define key components of digital trust in the gaming industry, (2) identify opportunities to foster digital trust in AI-assisted game development, and (3) outline necessary steps to mitigate legal and ethical risks.</span></em></p> <p><em><span lang="EN-US">Using an empirical research methodology, this study analyzes case studies, industry best practices, and EU hard and soft law. The findings aim to encourage game developers, legal professionals, and end-users to actively shape a trustworthy gaming ecosystem.</span></em></p> <p><strong><em><span lang="EN-US">Keywords: </span></em></strong><em><span lang="EN-US">digital trust, gaming, artificial intelligence.</span></em></p> <div><br> <div> <p><a title="" href="#_ftnref1" name="_ftn1">[1]</a> Akvilė Svidraitė (<a href="mailto:akvile.svidraite@gabnys.com">akvile.svidraite<span lang="EN-US">@gabnys.com</span></a><span lang="EN-US">) </span>has been studying International and European Union Law in the Department of Law, School of Business and Governance, Tallinn University of Technology. ORCID: 0009-0000-7312-1530.</p> </div> </div> |
| format | Recurso digital |
| id | zenodo_https___doi_org_10_5281_zenodo_16546353 |
| institution | Zenodo |
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| publishDate | 2025 |
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| spellingShingle | Enhancing Digital Trust in Game Development Through AI. DOI: 10.5281/zenodo.16546353 SVIDRAITE, Akvile Anthropology Anthropology Social anthropology Cultural anthropology Anthropology/trends Anthropology/history Anthropology/economics Anthropology/methods European communities European commission European People European standard European union European Union European parliament European Union/history Internal european market European People/education Eastern European People European Union/economics Law International law Community law Comparative law Doctrine (law) Implementation law digital trust, gaming, artificial intelligence Intelligence Computational intelligence Emotional Intelligence Artificial intelligence Intelligence/classification Artificial Intelligence Artificial Intelligence/economics Artificial Intelligence/standards Artificial Intelligence/trends <p><strong><span lang="EN-US">23/2025 L'EUROPE UNIE - Enhancing Digital Trust in Game Development Through AI</span></strong></p> <p><strong><span lang="EN-US"> </span></strong><strong><span lang="EN-US">Akvil</span></strong><strong><span lang="LT">ė Svidraitė<a title="" href="#_ftn1" name="_ftnref1"><strong><span lang="LT">[1]</span></strong></a></span></strong></p> <p><span lang="LT">Department of Law, Tallinn University of Technology</span></p> <p><strong><span lang="EN-US"> <a href="https://doi.org/10.5281/zenodo.16546353">10.5281/zenodo.16546353</a></span></strong></p> <p><strong><em><span lang="EN-US">Abstract</span></em></strong></p> <p><em><span lang="EN-US">Gaming is one of the fastest-growing entertainment markets, with global revenues projected to reach $312 billion by 2027. While the European Union (EU) leads in game creation, it faces challenges in distribution and publishing. The integration of Artificial Intelligence (AI) presents opportunities for growth, especially for enhancing digital trust, but also raises legal, ethical, and regulatory concerns that directly impact digital trust in the industry. </span></em></p> <p><em><span lang="EN-US">For this purpose, this research poses the exploratory research question of how digital trust could be improved in game development with the help of AI. Specifically, it aims to: (1) define key components of digital trust in the gaming industry, (2) identify opportunities to foster digital trust in AI-assisted game development, and (3) outline necessary steps to mitigate legal and ethical risks.</span></em></p> <p><em><span lang="EN-US">Using an empirical research methodology, this study analyzes case studies, industry best practices, and EU hard and soft law. The findings aim to encourage game developers, legal professionals, and end-users to actively shape a trustworthy gaming ecosystem.</span></em></p> <p><strong><em><span lang="EN-US">Keywords: </span></em></strong><em><span lang="EN-US">digital trust, gaming, artificial intelligence.</span></em></p> <div><br> <div> <p><a title="" href="#_ftnref1" name="_ftn1">[1]</a> Akvilė Svidraitė (<a href="mailto:akvile.svidraite@gabnys.com">akvile.svidraite<span lang="EN-US">@gabnys.com</span></a><span lang="EN-US">) </span>has been studying International and European Union Law in the Department of Law, School of Business and Governance, Tallinn University of Technology. ORCID: 0009-0000-7312-1530.</p> </div> </div> |
| title | Enhancing Digital Trust in Game Development Through AI. DOI: 10.5281/zenodo.16546353 |
| topic | Anthropology Anthropology Social anthropology Cultural anthropology Anthropology/trends Anthropology/history Anthropology/economics Anthropology/methods European communities European commission European People European standard European union European Union European parliament European Union/history Internal european market European People/education Eastern European People European Union/economics Law International law Community law Comparative law Doctrine (law) Implementation law digital trust, gaming, artificial intelligence Intelligence Computational intelligence Emotional Intelligence Artificial intelligence Intelligence/classification Artificial Intelligence Artificial Intelligence/economics Artificial Intelligence/standards Artificial Intelligence/trends |
| url | https://doi.org/10.5281/zenodo.16546353 |