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author SVIDRAITE, Akvile
author_facet SVIDRAITE, Akvile
contents <p><strong><span lang="EN-US">23/2025 L'EUROPE UNIE  -   Enhancing Digital Trust in Game Development Through AI</span></strong></p> <p><strong><span lang="EN-US"> </span></strong><strong><span lang="EN-US">Akvil</span></strong><strong><span lang="LT">ė Svidraitė<a title="" href="#_ftn1" name="_ftnref1"><strong><span lang="LT">[1]</span></strong></a></span></strong></p> <p><span lang="LT">Department of Law, Tallinn University of Technology</span></p> <p><strong><span lang="EN-US"> <a href="https://doi.org/10.5281/zenodo.16546353">10.5281/zenodo.16546353</a></span></strong></p> <p><strong><em><span lang="EN-US">Abstract</span></em></strong></p> <p><em><span lang="EN-US">Gaming is one of the fastest-growing entertainment markets, with global revenues projected to reach $312 billion by 2027. While the European Union (EU) leads in game creation, it faces challenges in distribution and publishing. The integration of Artificial Intelligence (AI) presents opportunities for growth, especially for enhancing digital trust, but also raises legal, ethical, and regulatory concerns that directly impact digital trust in the industry. </span></em></p> <p><em><span lang="EN-US">For this purpose, this research poses the exploratory research question of how digital trust could be improved in game development with the help of AI. Specifically, it aims to: (1) define key components of digital trust in the gaming industry, (2) identify opportunities to foster digital trust in AI-assisted game development, and (3) outline necessary steps to mitigate legal and ethical risks.</span></em></p> <p><em><span lang="EN-US">Using an empirical research methodology, this study analyzes case studies, industry best practices, and EU hard and soft law. The findings aim to encourage game developers, legal professionals, and end-users to actively shape a trustworthy gaming ecosystem.</span></em></p> <p><strong><em><span lang="EN-US">Keywords: </span></em></strong><em><span lang="EN-US">digital trust, gaming, artificial intelligence.</span></em></p> <div><br> <div> <p><a title="" href="#_ftnref1" name="_ftn1">[1]</a> Akvilė Svidraitė (<a href="mailto:akvile.svidraite@gabnys.com">akvile.svidraite<span lang="EN-US">@gabnys.com</span></a><span lang="EN-US">) </span>has been studying International and European Union Law in the Department of Law, School of Business and Governance, Tallinn University of Technology. ORCID: 0009-0000-7312-1530.</p> </div> </div>
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spellingShingle Enhancing Digital Trust in Game Development Through AI. DOI: 10.5281/zenodo.16546353
SVIDRAITE, Akvile
Anthropology
Anthropology
Social anthropology
Cultural anthropology
Anthropology/trends
Anthropology/history
Anthropology/economics
Anthropology/methods
European communities
European commission
European People
European standard
European union
European Union
European parliament
European Union/history
Internal european market
European People/education
Eastern European People
European Union/economics
Law
International law
Community law
Comparative law
Doctrine (law)
Implementation law
digital trust, gaming, artificial intelligence
Intelligence
Computational intelligence
Emotional Intelligence
Artificial intelligence
Intelligence/classification
Artificial Intelligence
Artificial Intelligence/economics
Artificial Intelligence/standards
Artificial Intelligence/trends
<p><strong><span lang="EN-US">23/2025 L'EUROPE UNIE  -   Enhancing Digital Trust in Game Development Through AI</span></strong></p> <p><strong><span lang="EN-US"> </span></strong><strong><span lang="EN-US">Akvil</span></strong><strong><span lang="LT">ė Svidraitė<a title="" href="#_ftn1" name="_ftnref1"><strong><span lang="LT">[1]</span></strong></a></span></strong></p> <p><span lang="LT">Department of Law, Tallinn University of Technology</span></p> <p><strong><span lang="EN-US"> <a href="https://doi.org/10.5281/zenodo.16546353">10.5281/zenodo.16546353</a></span></strong></p> <p><strong><em><span lang="EN-US">Abstract</span></em></strong></p> <p><em><span lang="EN-US">Gaming is one of the fastest-growing entertainment markets, with global revenues projected to reach $312 billion by 2027. While the European Union (EU) leads in game creation, it faces challenges in distribution and publishing. The integration of Artificial Intelligence (AI) presents opportunities for growth, especially for enhancing digital trust, but also raises legal, ethical, and regulatory concerns that directly impact digital trust in the industry. </span></em></p> <p><em><span lang="EN-US">For this purpose, this research poses the exploratory research question of how digital trust could be improved in game development with the help of AI. Specifically, it aims to: (1) define key components of digital trust in the gaming industry, (2) identify opportunities to foster digital trust in AI-assisted game development, and (3) outline necessary steps to mitigate legal and ethical risks.</span></em></p> <p><em><span lang="EN-US">Using an empirical research methodology, this study analyzes case studies, industry best practices, and EU hard and soft law. The findings aim to encourage game developers, legal professionals, and end-users to actively shape a trustworthy gaming ecosystem.</span></em></p> <p><strong><em><span lang="EN-US">Keywords: </span></em></strong><em><span lang="EN-US">digital trust, gaming, artificial intelligence.</span></em></p> <div><br> <div> <p><a title="" href="#_ftnref1" name="_ftn1">[1]</a> Akvilė Svidraitė (<a href="mailto:akvile.svidraite@gabnys.com">akvile.svidraite<span lang="EN-US">@gabnys.com</span></a><span lang="EN-US">) </span>has been studying International and European Union Law in the Department of Law, School of Business and Governance, Tallinn University of Technology. ORCID: 0009-0000-7312-1530.</p> </div> </div>
title Enhancing Digital Trust in Game Development Through AI. DOI: 10.5281/zenodo.16546353
topic Anthropology
Anthropology
Social anthropology
Cultural anthropology
Anthropology/trends
Anthropology/history
Anthropology/economics
Anthropology/methods
European communities
European commission
European People
European standard
European union
European Union
European parliament
European Union/history
Internal european market
European People/education
Eastern European People
European Union/economics
Law
International law
Community law
Comparative law
Doctrine (law)
Implementation law
digital trust, gaming, artificial intelligence
Intelligence
Computational intelligence
Emotional Intelligence
Artificial intelligence
Intelligence/classification
Artificial Intelligence
Artificial Intelligence/economics
Artificial Intelligence/standards
Artificial Intelligence/trends
url https://doi.org/10.5281/zenodo.16546353