Essence to Generate Games (EGG): Towards an Extension of the Essence Kernel for Digital Game Project Management
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| Formato: | Recurso digital |
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2025
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| _version_ | 1866901769989128192 |
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| author | Anonymous |
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| contents | <p>Supplementary content regarding the execution of the evaluation of the Essence to Generate Games (EGG).</p> <p><strong>Files:</strong></p> <ul> <li> <p><strong>Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG) (responses).xlsx</strong><br>Microsoft Excel file containing spreadsheets with the responses from the focus group participants to the EgG Evaluation questionnaire.</p> </li> <li> <p><strong>Post-Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG) (responses).xlsx</strong><br>Microsoft Excel file containing spreadsheets with the responses from the focus group participants to the questions in the EgG Post-Evaluation.</p> </li> <li> <p><strong>Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG).pdf</strong><br>PDF file containing the screens of the EgG Evaluation questionnaire.</p> </li> <li> <p><strong>Post-Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG).pdf</strong><br>PDF file containing the screens of the EgG Post-Evaluation questionnaire.</p> </li> <li> <p><strong>Evaluation Presentation.pdf</strong><br>PDF file containing the slides used during the remote synchronous evaluation meeting to present the contents and pause for the completion of the evaluation questionnaire.</p> </li> </ul> |
| format | Recurso digital |
| id | zenodo_https___doi_org_10_5281_zenodo_17451090 |
| institution | Zenodo |
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| publishDate | 2025 |
| publisher | Zenodo |
| record_format | zenodo |
| spellingShingle | Essence to Generate Games (EGG): Towards an Extension of the Essence Kernel for Digital Game Project Management Anonymous Essence Essence Kernel SEMAT Essence Digital Game Project Management Software Process Modeling Focus Group <p>Supplementary content regarding the execution of the evaluation of the Essence to Generate Games (EGG).</p> <p><strong>Files:</strong></p> <ul> <li> <p><strong>Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG) (responses).xlsx</strong><br>Microsoft Excel file containing spreadsheets with the responses from the focus group participants to the EgG Evaluation questionnaire.</p> </li> <li> <p><strong>Post-Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG) (responses).xlsx</strong><br>Microsoft Excel file containing spreadsheets with the responses from the focus group participants to the questions in the EgG Post-Evaluation.</p> </li> <li> <p><strong>Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG).pdf</strong><br>PDF file containing the screens of the EgG Evaluation questionnaire.</p> </li> <li> <p><strong>Post-Evaluation of the Essence Kernel Extension for Digital Game Projects (EgG).pdf</strong><br>PDF file containing the screens of the EgG Post-Evaluation questionnaire.</p> </li> <li> <p><strong>Evaluation Presentation.pdf</strong><br>PDF file containing the slides used during the remote synchronous evaluation meeting to present the contents and pause for the completion of the evaluation questionnaire.</p> </li> </ul> |
| title | Essence to Generate Games (EGG): Towards an Extension of the Essence Kernel for Digital Game Project Management |
| topic | Essence Essence Kernel SEMAT Essence Digital Game Project Management Software Process Modeling Focus Group |
| url | https://doi.org/10.5281/zenodo.17451090 |