A Musicolinguistic Approach to Data Sonification in Real-Time Immersive Systems

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1. Verfasser: Gülay, Saim
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Sprache:Englisch
Veröffentlicht: Zenodo 2025
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author Gülay, Saim
author_facet Gülay, Saim
contents <p>This deposit contains the MSc dissertation <em>“A Musicolinguistic Approach to Data Sonification in Real-Time Immersive Systems”</em> (University of Nottingham, MSc Human–Computer Interaction, 2025).</p> <p>The work proposes a musico-linguistic framework for sonification in which data–sound mappings are treated as a “Conceptual Structure” combining phonetic, syntactic, and semantic layers, following musicolinguistic and linguistic theory. Rather than focusing only on low-level timbre or abstract pitch mappings, the study systematically tests how phonetic (formant-based timbre), syntactic (tetrachord-based melodic structures), and semantic (tonal cadences) layers – alone and in combination – shape user experience.</p> <p>To evaluate this framework, a real-time Unity-based simulation of <em>Escherichia coli</em> in an eight-zone environment was developed. Four genomic parameters (optimal temperature, optimal pH, UV resistance, toxin resistance) are continuously sonified under five conditions: phonetic, semantic, syntactic, a Hybrid “Conceptual Structure” mapping (all three layers combined), and a silent control. The audio synthesis chain is held constant; only the mapping logic changes between conditions. A within-subjects experiment (n = 10) measures immersion/engagement (IEQ-SF), mental workload (NASA-TLX), an EEG-derived attention index, and user preferences. All states are recorded in a unified JSON log, with person-specific EEG baselines and artefact veto policies to support reproducible analysis.</p> <p>Results indicate that the Hybrid/Conceptual Structure condition outperforms phonetic and syntactic mappings on immersion and is clearly preferred by participants, while workload and EEG-based attention show no significant differences under the current small sample and short EEG windows. The study is positioned as a pilot: its main contributions are (i) a musico-linguistic conceptual structure framework for sonification, (ii) a comparative real-time testbed for phonetic/syntactic/semantic mappings under a fixed synthesis chain, and (iii) a reproducible design template for mixed-reality sonification experiments, intended to be extended in future work with larger samples and richer musicolinguistic toolsets.</p>
format Recurso digital
id zenodo_https___doi_org_10_5281_zenodo_17750142
institution Zenodo
language eng
publishDate 2025
publisher Zenodo
record_format zenodo
spellingShingle A Musicolinguistic Approach to Data Sonification in Real-Time Immersive Systems
Gülay, Saim
Sonication/statistics & numerical data
Data Sonification
Musicolinguistic
<p>This deposit contains the MSc dissertation <em>“A Musicolinguistic Approach to Data Sonification in Real-Time Immersive Systems”</em> (University of Nottingham, MSc Human–Computer Interaction, 2025).</p> <p>The work proposes a musico-linguistic framework for sonification in which data–sound mappings are treated as a “Conceptual Structure” combining phonetic, syntactic, and semantic layers, following musicolinguistic and linguistic theory. Rather than focusing only on low-level timbre or abstract pitch mappings, the study systematically tests how phonetic (formant-based timbre), syntactic (tetrachord-based melodic structures), and semantic (tonal cadences) layers – alone and in combination – shape user experience.</p> <p>To evaluate this framework, a real-time Unity-based simulation of <em>Escherichia coli</em> in an eight-zone environment was developed. Four genomic parameters (optimal temperature, optimal pH, UV resistance, toxin resistance) are continuously sonified under five conditions: phonetic, semantic, syntactic, a Hybrid “Conceptual Structure” mapping (all three layers combined), and a silent control. The audio synthesis chain is held constant; only the mapping logic changes between conditions. A within-subjects experiment (n = 10) measures immersion/engagement (IEQ-SF), mental workload (NASA-TLX), an EEG-derived attention index, and user preferences. All states are recorded in a unified JSON log, with person-specific EEG baselines and artefact veto policies to support reproducible analysis.</p> <p>Results indicate that the Hybrid/Conceptual Structure condition outperforms phonetic and syntactic mappings on immersion and is clearly preferred by participants, while workload and EEG-based attention show no significant differences under the current small sample and short EEG windows. The study is positioned as a pilot: its main contributions are (i) a musico-linguistic conceptual structure framework for sonification, (ii) a comparative real-time testbed for phonetic/syntactic/semantic mappings under a fixed synthesis chain, and (iii) a reproducible design template for mixed-reality sonification experiments, intended to be extended in future work with larger samples and richer musicolinguistic toolsets.</p>
title A Musicolinguistic Approach to Data Sonification in Real-Time Immersive Systems
topic Sonication/statistics & numerical data
Data Sonification
Musicolinguistic
url https://doi.org/10.5281/zenodo.17750142