MotionPrint: A Client-Side Cryptographic Provenance Protocol for 3D Motion Data

Fuente: Zenodo
Enregistré dans:
Détails bibliographiques
Auteur principal: Reis Verdin, Isaias
Format: Recurso digital
Publié: Zenodo 2025
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866902318359773184
author Reis Verdin, Isaias
author_facet Reis Verdin, Isaias
contents <p>The integration of Generative AI into 3D content pipelines requires verifiable provenance mechanisms. Existing watermarking techniques for 3D assets are often destructive, format-dependent, or vulnerable to removal. This paper describes MotionPrint, a cryptographic provenance protocol engineered for 3D motion interchange formats (glTF/GLB, BVH). Unlike server-centric approaches, MotionPrint implements a privacy-first, client-side architecture using WebAssembly to process assets entirely within browser memory. By implementing Ed25519 digital signatures within standard metadata containers, the protocol enables trustless verification of authorship without reliance on centralized registries or alteration of animation fidelity.</p>
format Recurso digital
id zenodo_https___doi_org_10_5281_zenodo_17843580
institution Zenodo
language
publishDate 2025
publisher Zenodo
record_format zenodo
spellingShingle MotionPrint: A Client-Side Cryptographic Provenance Protocol for 3D Motion Data
Reis Verdin, Isaias
Generative AI
Cryptographic Provenance
3D Animation
WebAssembly
Ed25519
glTF
BVH
Digital Watermarking
Privacy-Preserving
Motion Capture
text to motion
AI animations
Kinetiq
convert models
animations
adult animations
motionprint
<p>The integration of Generative AI into 3D content pipelines requires verifiable provenance mechanisms. Existing watermarking techniques for 3D assets are often destructive, format-dependent, or vulnerable to removal. This paper describes MotionPrint, a cryptographic provenance protocol engineered for 3D motion interchange formats (glTF/GLB, BVH). Unlike server-centric approaches, MotionPrint implements a privacy-first, client-side architecture using WebAssembly to process assets entirely within browser memory. By implementing Ed25519 digital signatures within standard metadata containers, the protocol enables trustless verification of authorship without reliance on centralized registries or alteration of animation fidelity.</p>
title MotionPrint: A Client-Side Cryptographic Provenance Protocol for 3D Motion Data
topic Generative AI
Cryptographic Provenance
3D Animation
WebAssembly
Ed25519
glTF
BVH
Digital Watermarking
Privacy-Preserving
Motion Capture
text to motion
AI animations
Kinetiq
convert models
animations
adult animations
motionprint
url https://doi.org/10.5281/zenodo.17843580