Investigating Game Developers' Guilt Emotions Using Sentiment Analysis

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Main Author: Essam Hamed, Lamiaà
Format: Recurso digital
Published: Zenodo 2018
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author Essam Hamed, Lamiaà
author_facet Essam Hamed, Lamiaà
contents <p>Game Development is one of the most important emerging fields in software engineering era. Game addiction is the nowadays disease which is combined with playing computer and videogames. Shame is a negative feeling about self evaluationas well as guilt that is considered as a negative evaluation of the transgressing behaviour, both are associated withadaptive and concealing responses. Sentiment analysis demonstrates a huge progression towards the understanding of web users’ opinions. In this paper, the sentiments of game developers are examined to measure their guilt’s emotions when working in this career. The sentiment analysis model is implementedthrough the following steps: sentiment collector, sentiment pre-processing, and then machine learning methods were used. The model classifies sentiments into guilt or no guilt and is trained with 1000 Reddit website sentiment. Results have shown that Support Vector Machine (SVM) approach is more accurate incomparison to Naïve Bayes (NV) and Decision Tree.</p>
format Recurso digital
id zenodo_https___doi_org_10_5281_zenodo_18172676
institution Zenodo
language
publishDate 2018
publisher Zenodo
record_format zenodo
spellingShingle Investigating Game Developers' Guilt Emotions Using Sentiment Analysis
Essam Hamed, Lamiaà
<p>Game Development is one of the most important emerging fields in software engineering era. Game addiction is the nowadays disease which is combined with playing computer and videogames. Shame is a negative feeling about self evaluationas well as guilt that is considered as a negative evaluation of the transgressing behaviour, both are associated withadaptive and concealing responses. Sentiment analysis demonstrates a huge progression towards the understanding of web users’ opinions. In this paper, the sentiments of game developers are examined to measure their guilt’s emotions when working in this career. The sentiment analysis model is implementedthrough the following steps: sentiment collector, sentiment pre-processing, and then machine learning methods were used. The model classifies sentiments into guilt or no guilt and is trained with 1000 Reddit website sentiment. Results have shown that Support Vector Machine (SVM) approach is more accurate incomparison to Naïve Bayes (NV) and Decision Tree.</p>
title Investigating Game Developers' Guilt Emotions Using Sentiment Analysis
url https://doi.org/10.5281/zenodo.18172676