Saved in:
Bibliographic Details
Main Author: Souma, Satofumi
Format: Recurso digital
Language:
Published: Zenodo 2026
Online Access:https://doi.org/10.5281/zenodo.18203887
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866901647332999168
author Souma, Satofumi
author_facet Souma, Satofumi
contents <p>We present a web-based interactive music system that generates sound through the framework of twoplayer quantum game theory. Two users connect via a internet browser interface, select quantum strategies, and trigger notes by pressing piano keys. Each input initiates a two-qubit circuit whose measurement probabilistically collapses into one of four outcomes, each linked to a payoff pair inspired by the Prisoner’s Dilemma. These sampled payoffs determine pitch shifts relative to a neutral baseline, producing distinct sounds for each player.<br>The system provides real-time visual and auditory feedback, allowing participants to perceive how their own strategies intertwine with those of their opponent through quantum interference and measurement. Beyond applications in music and education, the framework also models improvisatory interplay-akin to jazz performance-where each player’s decision reshapes the shared horizon of possible outcomes. This platform opens new avenues for exploring quantum games, human-computer interaction, and entangled decision-making through sound.</p>
format Recurso digital
id zenodo_https___doi_org_10_5281_zenodo_18203887
institution Zenodo
language
publishDate 2026
publisher Zenodo
record_format zenodo
spellingShingle Development of an Interactive Sound Generation System Based on Quantum Game Theory
Souma, Satofumi
<p>We present a web-based interactive music system that generates sound through the framework of twoplayer quantum game theory. Two users connect via a internet browser interface, select quantum strategies, and trigger notes by pressing piano keys. Each input initiates a two-qubit circuit whose measurement probabilistically collapses into one of four outcomes, each linked to a payoff pair inspired by the Prisoner’s Dilemma. These sampled payoffs determine pitch shifts relative to a neutral baseline, producing distinct sounds for each player.<br>The system provides real-time visual and auditory feedback, allowing participants to perceive how their own strategies intertwine with those of their opponent through quantum interference and measurement. Beyond applications in music and education, the framework also models improvisatory interplay-akin to jazz performance-where each player’s decision reshapes the shared horizon of possible outcomes. This platform opens new avenues for exploring quantum games, human-computer interaction, and entangled decision-making through sound.</p>
title Development of an Interactive Sound Generation System Based on Quantum Game Theory
url https://doi.org/10.5281/zenodo.18203887