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| Main Author: | |
|---|---|
| Format: | Recurso digital |
| Language: | English |
| Published: |
Zenodo
2025
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| Online Access: | https://doi.org/10.5281/zenodo.18300400 |
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Table of Contents:
- <p>This report, "Analysis of 2D, 3D, and Audiovisual File Formats for Virtual Environment Applications in Cultural Heritage Digitisation," addresses a critical challenge in the digital cultural heritage sector: the disparity between file formats optimized for archival purposes and those suitable for real-time, interactive virtual environments (VE). Heritage institutions typically prioritize high-fidelity, preservation-focused formats like TIFF, RAW, PLY, and WAV to ensure long-term integrity. While essential for archives, these formats are often large and complex, rendering them inefficient for direct use in VEs that demand rapid loading and efficient GPU rendering. </p>