Guardado en:
| Autores principales: | , , |
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| Formato: | Recurso digital |
| Lenguaje: | inglés |
| Publicado: |
Zenodo
2025
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| Materias: | |
| Acceso en línea: | https://doi.org/10.5281/zenodo.18400173 |
| Etiquetas: |
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Tabla de Contenidos:
- <p>The NewsArcade@Classroom project aims to advance media literacy education through gamification, leveraging innovative approaches to enhance learning engagement. To support the development of an evidence-based framework, tasks 2.1 and 2.2 entail a systematic exploration of existing research and empirical data pertinent to media literacy education using gamification techniques, and field-based research with project target groups. Through a combination of quantitative and qualitative methodologies, this report was developed.</p>