Revista, Z. (2026). Recursive Language Models: Borrowing from Video Game Rendering to Overcome Context Window Limitations in Large Language Models. Zenodo.
Chicago Style (17th ed.) CitationRevista, Zen. Recursive Language Models: Borrowing from Video Game Rendering to Overcome Context Window Limitations in Large Language Models. Zenodo, 2026.
MLA (9th ed.) CitationRevista, Zen. Recursive Language Models: Borrowing from Video Game Rendering to Overcome Context Window Limitations in Large Language Models. Zenodo, 2026.
Warning: These citations may not always be 100% accurate.