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| Format: | Recurso digital |
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Zenodo
2026
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| Online Access: | https://doi.org/10.5281/zenodo.18511152 |
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Table of Contents:
- <h1>Simple geometric characters</h1> <h2>Description</h2> <div> <p><strong>Final Integrated English Text</strong></p> <p>The foundation of this project dates back to my childhood. I began exploring this type of design at the age of nine or ten, intuitively working with simple geometric shapes to create characters. What started as a childhood curiosity gradually became a lifelong creative language.</p> <p>In the mid-1970s, while teaching intensive animation courses to young students, I encountered a recurring problem: many of them struggled to design cartoon characters, particularly faces, due to limited drawing skills. This challenge led me to rethink the fundamentals of character design. I developed a method based on simple geometric shapes—triangles, circles, and squares—as a starting point for creating characters. The results were immediate and encouraging. Students quickly connected with the process, and the designs were systematically developed using stencils, making character creation both accessible and expressive.</p> <p>This approach later evolved into what I define as <strong>“Infinite Drawings.”</strong><br>Infinite drawings mean that from a single simple geometric shape—such as a triangle—millions of completely different characters can be created. The geometric form is not the final image; it is only the point of departure. Through variations in proportion, rotation, composition, and detail, each character becomes a complete and independent visual identity. When the viewer looks at the final design, they do not see a triangle—they see a character.</p> <p>Decades later, with the arrival of personal computers and software such as Paint and Photoshop, this idea was reborn. Although I was no longer teaching animation, I began revisiting this method as a creative pastime during moments of rest. What started casually soon transformed into a fully professional project: the development and presentation of a new systematic method for designing anime-style characters.</p> <p>With the emergence of NFTs and the formation of a global digital art market, this body of work expanded significantly. The collection now consists of approximately seventy thousand completely unique characters, each derived from the same fundamental principles yet visually distinct.</p> <p>Today, at the age of sixty-seven, this process remains an essential part of my life. Whenever I grow tired from work or writing, my form of rest is simple: I create one or two new characters. These works are not repetitions—they are continuations of a lifelong dialogue between simplicity and imagination.</p> <p>The short videos produced from this collection document the stages of design and the evolution of each character—from the most minimal geometric form to a fully realized figure—demonstrating the infinite possibilities hidden within the simplest shapes.</p> <p>TAGS:</p> <p>#InfiniteDrawings<br>#GeometricArt<br>#GeometricCharacters<br>#CharacterDesign<br>#CartoonCharacters<br>#DigitalArt<br>#GenerativeArt<br>#VisualIdentity<br>#CreativeProcess<br>#MinimalDesign<br>#ConceptArt<br>#ArtEvolution<br>#NFTArt<br>#NFTCollection<br>#DigitalCharacters</p> <p>#FromShapeToCharacter<br>#InfiniteCharacters<br>#GeometryToLife<br>#OneShapeInfiniteForms<br>#ArtAsRest<br>#LifelongCreativity</p> </div>