VR Bioreactor Simulation (360-degree view)
Fuente:
Zenodo
Guardado en:
| Autor principal: | Zhang, Xinyu |
|---|---|
| Formato: | Recurso digital |
| Publicado: |
Zenodo
2025
|
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
VR Bioreactor Simulation (Valves)
por: Zhang, Xinyu
Publicado: (2026)
por: Zhang, Xinyu
Publicado: (2026)
VR Bioreactor Simulation (SIP control panel and valves)
por: Zhang, Xinyu
Publicado: (2025)
por: Zhang, Xinyu
Publicado: (2025)
VR MRI Training for Adolescents: A Comparative Study of Gamified VR, Passive VR, 360° Video, and Traditional Educational Video
por: Yang, Yue, et al.
Publicado: (2025)
por: Yang, Yue, et al.
Publicado: (2025)
Focus360: Guiding User Attention in Immersive Videos for VR
por: Silva, Paulo Vitor S., et al.
Publicado: (2026)
por: Silva, Paulo Vitor S., et al.
Publicado: (2026)
What Makes for Text to 360-degree Panorama Generation with Stable Diffusion?
por: Ni, Jinhong, et al.
Publicado: (2025)
por: Ni, Jinhong, et al.
Publicado: (2025)
Educational Virtual Field Trips based on Social VR and 360° Spaces
por: Kalvakolu, Surya, et al.
Publicado: (2024)
por: Kalvakolu, Surya, et al.
Publicado: (2024)
BOLA360: Near-optimal View and Bitrate Adaptation for 360-degree Video Streaming
por: Zeynali, Ali, et al.
Publicado: (2023)
por: Zeynali, Ali, et al.
Publicado: (2023)
SalFormer360: a transformer-based saliency estimation model for 360-degree videos
por: Wahba, Mahmoud Z. A., et al.
Publicado: (2026)
por: Wahba, Mahmoud Z. A., et al.
Publicado: (2026)
DMUST360: Distortion‐aware multicast‐unicast superposed transmission for multiuser 360‐degree video
por: Yunxiao Ma, et al.
Publicado: (2024)
por: Yunxiao Ma, et al.
Publicado: (2024)
InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields
por: Wang, Dongqing, et al.
Publicado: (2023)
por: Wang, Dongqing, et al.
Publicado: (2023)
Activation Map-based Vector Quantization for 360-degree Image Semantic Communication
por: Ma, Yang, et al.
Publicado: (2024)
por: Ma, Yang, et al.
Publicado: (2024)
PanoDiffusion: 360-degree Panorama Outpainting via Diffusion
por: Wu, Tianhao, et al.
Publicado: (2023)
por: Wu, Tianhao, et al.
Publicado: (2023)
Simultaneous Design of Microbe and Bioreactor
por: Ziegler, Anita L., et al.
Publicado: (2025)
por: Ziegler, Anita L., et al.
Publicado: (2025)
Disco Intelligent Omni-Surfaces: 360-degree Fully-Passive Jamming Attacks
por: Huang, Huan, et al.
Publicado: (2024)
por: Huang, Huan, et al.
Publicado: (2024)
Tile-Weighted Rate-Distortion Optimized Packet Scheduling for 360$^\circ$ VR Video Streaming
por: Wang, Haopeng, et al.
Publicado: (2024)
por: Wang, Haopeng, et al.
Publicado: (2024)
Robust and Flexible Omnidirectional Depth Estimation with Multiple 360-degree Cameras
por: Li, Ming, et al.
Publicado: (2024)
por: Li, Ming, et al.
Publicado: (2024)
Wearable Haptic Device to Render 360-degree Torque Feedback on the Wrist
por: Kim, Seungchae, et al.
Publicado: (2024)
por: Kim, Seungchae, et al.
Publicado: (2024)
A 360-degree process improvement approach based on multiple models
por: César Jesús Pardo-Calvache
Publicado: (2015)
por: César Jesús Pardo-Calvache
Publicado: (2015)
Meta‐analysis of the effect of 360‐degree videos on students' learning outcomes and non‐cognitive outcomes
por: Zhujun Jiang, et al.
Publicado: (2024)
por: Zhujun Jiang, et al.
Publicado: (2024)
Understanding and Supporting Co-viewing Comedy in VR with Embodied Expressive Avatars
por: Ohara, Ryo, et al.
Publicado: (2025)
por: Ohara, Ryo, et al.
Publicado: (2025)
VirtualNexus: Enhancing 360-Degree Video AR/VR Collaboration with Environment Cutouts and Virtual Replicas
por: Huang, Xincheng, et al.
Publicado: (2024)
por: Huang, Xincheng, et al.
Publicado: (2024)
OPa-Ma: Text Guided Mamba for 360-degree Image Out-painting
por: Gao, Penglei, et al.
Publicado: (2024)
por: Gao, Penglei, et al.
Publicado: (2024)
Penetration Vision through Virtual Reality Headsets: Identifying 360-degree Videos from Head Movements
por: Nguyen, Anh, et al.
Publicado: (2024)
por: Nguyen, Anh, et al.
Publicado: (2024)
KD360-VoxelBEV: LiDAR and 360-degree Camera Cross Modality Knowledge Distillation for Bird's-Eye-View Segmentation
por: E, Wenke, et al.
Publicado: (2025)
por: E, Wenke, et al.
Publicado: (2025)
Chapter Bioreactor-Based Bone Tissue Engineering
por: Marijanovic, Inga, et al.
Publicado: (2021)
por: Marijanovic, Inga, et al.
Publicado: (2021)
VR-Assisted Guide Dog Training: A 360° PanoHaptic System for Right-Hand Commands Analysis
por: Zhu, Qirong, et al.
Publicado: (2025)
por: Zhu, Qirong, et al.
Publicado: (2025)
Attention Guidance through Video Script: A Case Study of Object Focusing on 360° VR Video Tours
por: Silva, Paulo Vitor Santana, et al.
Publicado: (2026)
por: Silva, Paulo Vitor Santana, et al.
Publicado: (2026)
Influence of field of view in visual prostheses design: Analysis with a VR system
por: Sanchez-Garcia, Melani, et al.
Publicado: (2025)
por: Sanchez-Garcia, Melani, et al.
Publicado: (2025)
360 Layout Estimation via Orthogonal Planes Disentanglement and Multi-view Geometric Consistency Perception
por: Shen, Zhijie, et al.
Publicado: (2023)
por: Shen, Zhijie, et al.
Publicado: (2023)
Dur360BEV: A Real-world 360-degree Single Camera Dataset and Benchmark for Bird-Eye View Mapping in Autonomous Driving
por: E, Wenke, et al.
Publicado: (2025)
por: E, Wenke, et al.
Publicado: (2025)
Correction to “In Situ Silver‐Based Electrochemical Oncolytic Bioreactor”
por: Yong Huang, et al.
Publicado: (2024)
por: Yong Huang, et al.
Publicado: (2024)
Enhancing Manufacturing Training Through VR Simulations
por: Li, Vladislav, et al.
Publicado: (2025)
por: Li, Vladislav, et al.
Publicado: (2025)
Training-Free Adaptive 360-degree Video Streaming via Semantic Potential Fields
por: Aiersilan, Aizierjiang, et al.
Publicado: (2026)
por: Aiersilan, Aizierjiang, et al.
Publicado: (2026)
I/O in Machine Learning Applications on HPC Systems: A 360-degree Survey
por: Lewis, Noah, et al.
Publicado: (2024)
por: Lewis, Noah, et al.
Publicado: (2024)
Localization of Pallets on Shelves Using Horizontal Plane Projection of a 360-degree Image
por: Kita, Yasuyo, et al.
Publicado: (2024)
por: Kita, Yasuyo, et al.
Publicado: (2024)
On the use of a consumer-grade 360-degree camera as a radiometer for scientific applications
por: Larouche, Raphaël, et al.
Publicado: (2023)
por: Larouche, Raphaël, et al.
Publicado: (2023)
3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
por: Du, Xiaobiao, et al.
Publicado: (2024)
por: Du, Xiaobiao, et al.
Publicado: (2024)
Redefining Recon: Bridging Gaps with UAVs, 360 degree Cameras, and Neural Radiance Fields
por: Surmann, Hartmut, et al.
Publicado: (2023)
por: Surmann, Hartmut, et al.
Publicado: (2023)
Saliency-aware End-to-end Learned Variable-Bitrate 360-degree Image Compression
por: Gungordu, Oguzhan, et al.
Publicado: (2024)
por: Gungordu, Oguzhan, et al.
Publicado: (2024)
Enhanced Sound Event Localization and Detection in Real 360-degree audio-visual soundscapes
por: Roman, Adrian S., et al.
Publicado: (2024)
por: Roman, Adrian S., et al.
Publicado: (2024)
Ejemplares similares
-
VR Bioreactor Simulation (Valves)
por: Zhang, Xinyu
Publicado: (2026) -
VR Bioreactor Simulation (SIP control panel and valves)
por: Zhang, Xinyu
Publicado: (2025) -
VR MRI Training for Adolescents: A Comparative Study of Gamified VR, Passive VR, 360° Video, and Traditional Educational Video
por: Yang, Yue, et al.
Publicado: (2025) -
Focus360: Guiding User Attention in Immersive Videos for VR
por: Silva, Paulo Vitor S., et al.
Publicado: (2026) -
What Makes for Text to 360-degree Panorama Generation with Stable Diffusion?
por: Ni, Jinhong, et al.
Publicado: (2025)