Interview with Animator Tokuyuki Matsutake at the 10th Murcia Manga and Japanese Culture Convention
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| Format: | Recurso digital |
| Langue: | anglais |
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Zenodo
2019
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| _version_ | 1866901252166647808 |
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| author | Domenech Alcaide, Andrés |
| author_facet | Domenech Alcaide, Andrés |
| contents | <p>This interview with Tokuyuki Matsutake, conducted during the 10th Manga and Japanese Culture Fair in Murcia (2018), explores the career of a multifaceted animation professional active since the late 1980s. Matsutake shares insights into his work on renowned anime series such as <em>Naruto</em> and <em>Ranma ½</em>, as well as his contributions to video game franchises including <em>Tales of</em> (Namco/Namco Bandai) and <em>Persona</em> (Shin Megami Tensei subseries). The discussion covers his experience as an in-betweener, key animator, storyboard artist, and character designer, his approach to adapting his style to different projects, and his preference for traditional media despite his work in digital animation. The interview also touches on his participation in cross-media projects, creative methodology, and future projects including the <em>Psycho-Pass</em> anime series and <em>We Never Learn</em>. This material provides valuable insight into Japanese animation production, character design, and the interaction between anime and video games.<br><br>Originally published in Spanish <a href="https://cooljapan.es/entrevista-tokuyuki-matsutake-murcia/" target="_blank" rel="noopener">on CoolJapan.es</a>.</p> |
| format | Recurso digital |
| id | zenodo_https___doi_org_10_5281_zenodo_19099106 |
| institution | Zenodo |
| language | eng |
| publishDate | 2019 |
| publisher | Zenodo |
| record_format | zenodo |
| spellingShingle | Interview with Animator Tokuyuki Matsutake at the 10th Murcia Manga and Japanese Culture Convention Domenech Alcaide, Andrés Art Art Art Animation Anime Japanese Animation Japanese Animator Manga Japanese Comics Japanese Video Games Tokuyuki Matsutake Matsutake Tokuyuki Salón del Manga y la cultura japonesa de Murcia Murcia Key Animation In-betweening Genga Douga Storyboard Storyboarder In-betweener Character Design Naruto Ranma ½ Ranma Rumiko Takahashi Takahashi Rumiko Tales of Shin Megami Tensei Persona Video Game Adaptation Production I.G Popular Culture Popular Culture Audiovisual media Audiovisual Media Anime Industry Cross-media Traditional Animation Digital Animation Psycho-Pass We Never Learn CoolJapan.es Cool Japan Cool Japan es Animation Techniques Murcian Manga Fair Japanese Popular Culture Japanese Pop Culture Interviews as Topic Interviews <p>This interview with Tokuyuki Matsutake, conducted during the 10th Manga and Japanese Culture Fair in Murcia (2018), explores the career of a multifaceted animation professional active since the late 1980s. Matsutake shares insights into his work on renowned anime series such as <em>Naruto</em> and <em>Ranma ½</em>, as well as his contributions to video game franchises including <em>Tales of</em> (Namco/Namco Bandai) and <em>Persona</em> (Shin Megami Tensei subseries). The discussion covers his experience as an in-betweener, key animator, storyboard artist, and character designer, his approach to adapting his style to different projects, and his preference for traditional media despite his work in digital animation. The interview also touches on his participation in cross-media projects, creative methodology, and future projects including the <em>Psycho-Pass</em> anime series and <em>We Never Learn</em>. This material provides valuable insight into Japanese animation production, character design, and the interaction between anime and video games.<br><br>Originally published in Spanish <a href="https://cooljapan.es/entrevista-tokuyuki-matsutake-murcia/" target="_blank" rel="noopener">on CoolJapan.es</a>.</p> |
| title | Interview with Animator Tokuyuki Matsutake at the 10th Murcia Manga and Japanese Culture Convention |
| topic | Art Art Art Animation Anime Japanese Animation Japanese Animator Manga Japanese Comics Japanese Video Games Tokuyuki Matsutake Matsutake Tokuyuki Salón del Manga y la cultura japonesa de Murcia Murcia Key Animation In-betweening Genga Douga Storyboard Storyboarder In-betweener Character Design Naruto Ranma ½ Ranma Rumiko Takahashi Takahashi Rumiko Tales of Shin Megami Tensei Persona Video Game Adaptation Production I.G Popular Culture Popular Culture Audiovisual media Audiovisual Media Anime Industry Cross-media Traditional Animation Digital Animation Psycho-Pass We Never Learn CoolJapan.es Cool Japan Cool Japan es Animation Techniques Murcian Manga Fair Japanese Popular Culture Japanese Pop Culture Interviews as Topic Interviews |
| url | https://doi.org/10.5281/zenodo.19099106 |