Digital Technologies in Science Education: Interactive Simulations, Virtual Laboratories, And Pedagogical Transformation
Fuente:
Zenodo
Enregistré dans:
| Auteur principal: | Konstantinos T. Kotsis |
|---|---|
| Format: | Recurso digital |
| Langue: | anglo-saxon (environ 450-1100), ancien anglais |
| Publié: |
Zenodo
2026
|
| Sujets: | |
| Accès en ligne: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
SABAS: A Smartphone-Aided Training Simulator based on Virtual and Augmented Reality for Brain Anatomy Assessment
par: Emre DANDIL, et autres
Publié: (2025)
par: Emre DANDIL, et autres
Publié: (2025)
THE STATE OF TEACHING THE COURSE "DIGITAL TECHNOLOGIES IN EDUCATION" AT PRESENT TIME
par: Sh.I. Shanazarova
Publié: (2025)
par: Sh.I. Shanazarova
Publié: (2025)
International Journal of Virtual Reality
Publié: (2019)
Publié: (2019)
Towards the Use of Video Games for Learning: A Survey about Video Games Preferences of Engineering Students
par: María José Bouciguez
Publié: (2014)
par: María José Bouciguez
Publié: (2014)
Big Data in Agriculture
Publié: (2022)
Publié: (2022)
Virtual Worlds
Publié: (2023)
Publié: (2023)
TEACHING AMINO ACIDS THROUGH VIRTUAL EXPERIMENTS AND SIMULA-TIONS IN A DIGITAL LABORATORY ENVIRONMENT
par: Orujov Y., et autres
Publié: (2026)
par: Orujov Y., et autres
Publié: (2026)
VIRTUAL 3D (MUPAI VIRTUAL 3D).
par: DANIEL ZAPATERO GUILLÉN
Publié: (2011)
par: DANIEL ZAPATERO GUILLÉN
Publié: (2011)
CTE Workshop Proceedings
Publié: (2023)
Publié: (2023)
Application of ICT in the processes of design and construction of an Orthodox Church
par: Luis Gimenez -Mateu
Publié: (2016)
par: Luis Gimenez -Mateu
Publié: (2016)
Frontiers in Virtual Reality
Publié: (2020)
Publié: (2020)
Augmented reality for ESL/EFL and bilingual education: an international comparison
par: Cristina A. Huertas-Abril
Publié: (2021)
par: Cristina A. Huertas-Abril
Publié: (2021)
Curtin HIVE Five-Year Report - July 2018 to June 2023
par: Woods, Andrew, et autres
Publié: (2025)
par: Woods, Andrew, et autres
Publié: (2025)
Virtual Reality
Publié: (2024)
Publié: (2024)
Journal of Metaverse
Publié: (2023)
Publié: (2023)
Computers & Education: X Reality
Publié: (2023)
Publié: (2023)
Using Modern Educational Technologies in Learning Languages
par: O`rolov, Bahrom, et autres
Publié: (2025)
par: O`rolov, Bahrom, et autres
Publié: (2025)
Heritage education experience supported in augmented reality
par: Raynel Mendoza-Garrido
Publié: (2021)
par: Raynel Mendoza-Garrido
Publié: (2021)
Chapter Introducing the material experience concept in the metaverse and in virtual environments
par: Luca Alessandrini, Luca, et autres
Publié: (2023)
par: Luca Alessandrini, Luca, et autres
Publié: (2023)
Bildhafte Räume, begehbare Bilder
Publié: (2024)
Publié: (2024)
Ambienti digitali per l’educazione all’arte e al patrimonio
par: Luigini, Alessandro, et autres
Publié: (2019)
par: Luigini, Alessandro, et autres
Publié: (2019)
Mixed Reality Images
Publié: (2023)
Publié: (2023)
MOBILE AUGMENTED REALITY APPLICATIONS IN DAILY ENVIRONMENTS
par: Gloria Elena Jaramillo
Publié: (2010)
par: Gloria Elena Jaramillo
Publié: (2010)
Augmented Reality-Based Assessments for Enhanced Assembly Training Effectiveness
par: Amira J. Patel, et autres
Publié: (2024)
par: Amira J. Patel, et autres
Publié: (2024)
Virtual Reality & Intelligent Hardware
Publié: (2020)
Publié: (2020)
Development of a virtual earthquake engineering lab and its impact on education
par: Luis Felipe Guerrero-Mosquera
Publié: (2018)
par: Luis Felipe Guerrero-Mosquera
Publié: (2018)
AI-Based Mobile Portal for Crop Disease Diagnosis
par: Kashish Srivastava, et autres
Publié: (2026)
par: Kashish Srivastava, et autres
Publié: (2026)
Innovation on Design and Culture
Publié: (2025)
Publié: (2025)
JMIR XR and Spatial Computing
Publié: (2024)
Publié: (2024)
Advances in Laboratory Medicine
Publié: (2021)
Publié: (2021)
The Illusion of Luxury: Augmented Reality's Clash with Brand Essence
par: Finken, David, et autres
Publié: (2024)
par: Finken, David, et autres
Publié: (2024)
MODERN PEDAGOGICAL TECHNOLOGIES IN THE ABSORPTION OF NATIONAL VALUES
par: Sattorova, Maftuna
Publié: (2025)
par: Sattorova, Maftuna
Publié: (2025)
EXPERIMENTAL ACTIVITIES USING VIRTUAL SIMULATORS TO LEARN CHEMISTRY DURING COVID-19 PANDEMIC
par: Elena Urquizo
Publié: (2022)
par: Elena Urquizo
Publié: (2022)
THE USE OF AUGMENTED REALITY IN PEDAGOGICAL PRACTICES IN THE AREAS OF SCIENCES AND LETTERS: AN SYSTEMATIC LITERATURE REVIEW
par: Nunes, Felipe, et autres
Publié: (2021)
par: Nunes, Felipe, et autres
Publié: (2021)
Geothermal exploration in a virtual laboratory: workflows and interactive tools
par: Volk, Matthias, et autres
Publié: (2026)
par: Volk, Matthias, et autres
Publié: (2026)
THE USE OF DIGITAL TECHNOLOGIES IN TEACHING ENGLISH
par: Shoymurodov Sayfulla Murodullayevich
Publié: (2025)
par: Shoymurodov Sayfulla Murodullayevich
Publié: (2025)
Phenomenologies of the Digital Age
Publié: (2025)
Publié: (2025)
Visual Informatics
Publié: (2017)
Publié: (2017)
Mobile learning in the field of Architecture and Building Construction. A case study analysis
par: Ernest Redondo Domínguez
Publié: (2014)
par: Ernest Redondo Domínguez
Publié: (2014)
Integrating augmented reality and problem-based learning into English language teaching through instructional design
par: Paulo Boa Sorte
Publié: (2023)
par: Paulo Boa Sorte
Publié: (2023)
Documents similaires
-
SABAS: A Smartphone-Aided Training Simulator based on Virtual and Augmented Reality for Brain Anatomy Assessment
par: Emre DANDIL, et autres
Publié: (2025) -
THE STATE OF TEACHING THE COURSE "DIGITAL TECHNOLOGIES IN EDUCATION" AT PRESENT TIME
par: Sh.I. Shanazarova
Publié: (2025) -
International Journal of Virtual Reality
Publié: (2019) -
Towards the Use of Video Games for Learning: A Survey about Video Games Preferences of Engineering Students
par: María José Bouciguez
Publié: (2014) -
Big Data in Agriculture
Publié: (2022)