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Autori principali: Xing, Eliot, Luk, Vernon, Oh, Jean
Natura: Preprint
Pubblicazione: 2024
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Accesso online:https://arxiv.org/abs/2412.12089
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author Xing, Eliot
Luk, Vernon
Oh, Jean
author_facet Xing, Eliot
Luk, Vernon
Oh, Jean
contents Recent advances in GPU-based parallel simulation have enabled practitioners to collect large amounts of data and train complex control policies using deep reinforcement learning (RL), on commodity GPUs. However, such successes for RL in robotics have been limited to tasks sufficiently simulated by fast rigid-body dynamics. Simulation techniques for soft bodies are comparatively several orders of magnitude slower, thereby limiting the use of RL due to sample complexity requirements. To address this challenge, this paper presents both a novel RL algorithm and a simulation platform to enable scaling RL on tasks involving rigid bodies and deformables. We introduce Soft Analytic Policy Optimization (SAPO), a maximum entropy first-order model-based actor-critic RL algorithm, which uses first-order analytic gradients from differentiable simulation to train a stochastic actor to maximize expected return and entropy. Alongside our approach, we develop Rewarped, a parallel differentiable multiphysics simulation platform that supports simulating various materials beyond rigid bodies. We re-implement challenging manipulation and locomotion tasks in Rewarped, and show that SAPO outperforms baselines over a range of tasks that involve interaction between rigid bodies, articulations, and deformables. Additional details at https://rewarped.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2412_12089
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulation
Xing, Eliot
Luk, Vernon
Oh, Jean
Machine Learning
Artificial Intelligence
Computer Vision and Pattern Recognition
Robotics
Recent advances in GPU-based parallel simulation have enabled practitioners to collect large amounts of data and train complex control policies using deep reinforcement learning (RL), on commodity GPUs. However, such successes for RL in robotics have been limited to tasks sufficiently simulated by fast rigid-body dynamics. Simulation techniques for soft bodies are comparatively several orders of magnitude slower, thereby limiting the use of RL due to sample complexity requirements. To address this challenge, this paper presents both a novel RL algorithm and a simulation platform to enable scaling RL on tasks involving rigid bodies and deformables. We introduce Soft Analytic Policy Optimization (SAPO), a maximum entropy first-order model-based actor-critic RL algorithm, which uses first-order analytic gradients from differentiable simulation to train a stochastic actor to maximize expected return and entropy. Alongside our approach, we develop Rewarped, a parallel differentiable multiphysics simulation platform that supports simulating various materials beyond rigid bodies. We re-implement challenging manipulation and locomotion tasks in Rewarped, and show that SAPO outperforms baselines over a range of tasks that involve interaction between rigid bodies, articulations, and deformables. Additional details at https://rewarped.github.io/.
title Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulation
topic Machine Learning
Artificial Intelligence
Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2412.12089