APA (7th ed.) Citation

Huitema, D., & Wong, A. (2025). A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography.

Chicago Style (17th ed.) Citation

Huitema, Dylan, and Albert Wong. A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography. 2025.

MLA (9th ed.) Citation

Huitema, Dylan, and Albert Wong. A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography. 2025.

Warning: These citations may not always be 100% accurate.