Cita APA (7a ed.)

Huitema, D., & Wong, A. (2025). A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography.

Cita Chicago Style (17a ed.)

Huitema, Dylan, y Albert Wong. A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography. 2025.

Cita MLA (9a ed.)

Huitema, Dylan, y Albert Wong. A Case Study in Gamification for a Cybersecurity Education Program: A Game for Cryptography. 2025.

Precaución: Estas citas no son 100% exactas.