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Main Authors: Ye, Kai, Wu, Yuhang, Hu, Shuyuan, Li, Junliang, Liu, Meng, Chen, Yongquan, Huang, Rui
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2509.14178
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author Ye, Kai
Wu, Yuhang
Hu, Shuyuan
Li, Junliang
Liu, Meng
Chen, Yongquan
Huang, Rui
author_facet Ye, Kai
Wu, Yuhang
Hu, Shuyuan
Li, Junliang
Liu, Meng
Chen, Yongquan
Huang, Rui
contents Dexterous manipulation remains a challenging robotics problem, largely due to the difficulty of collecting extensive human demonstrations for learning. In this paper, we introduce \textsc{Gen2Real}, which replaces costly human demos with one generated video and drives robot skill from it: it combines demonstration generation that leverages video generation with pose and depth estimation to yield hand-object trajectories, trajectory optimization that uses Physics-aware Interaction Optimization Model (PIOM) to impose physics consistency, and demonstration learning that retargets human motions to a robot hand and stabilizes control with an anchor-based residual Proximal Policy Optimization (PPO) policy. Using only generated videos, the learned policy achieves a 77.3\% success rate on grasping tasks in simulation and demonstrates coherent executions on a real robot. We also conduct ablation studies to validate the contribution of each component and demonstrate the ability to directly specify tasks using natural language, highlighting the flexibility and robustness of \textsc{Gen2Real} in generalizing grasping skills from imagined videos to real-world execution.
format Preprint
id arxiv_https___arxiv_org_abs_2509_14178
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle \textsc{Gen2Real}: Towards Demo-Free Dexterous Manipulation by Harnessing Generated Video
Ye, Kai
Wu, Yuhang
Hu, Shuyuan
Li, Junliang
Liu, Meng
Chen, Yongquan
Huang, Rui
Robotics
Dexterous manipulation remains a challenging robotics problem, largely due to the difficulty of collecting extensive human demonstrations for learning. In this paper, we introduce \textsc{Gen2Real}, which replaces costly human demos with one generated video and drives robot skill from it: it combines demonstration generation that leverages video generation with pose and depth estimation to yield hand-object trajectories, trajectory optimization that uses Physics-aware Interaction Optimization Model (PIOM) to impose physics consistency, and demonstration learning that retargets human motions to a robot hand and stabilizes control with an anchor-based residual Proximal Policy Optimization (PPO) policy. Using only generated videos, the learned policy achieves a 77.3\% success rate on grasping tasks in simulation and demonstrates coherent executions on a real robot. We also conduct ablation studies to validate the contribution of each component and demonstrate the ability to directly specify tasks using natural language, highlighting the flexibility and robustness of \textsc{Gen2Real} in generalizing grasping skills from imagined videos to real-world execution.
title \textsc{Gen2Real}: Towards Demo-Free Dexterous Manipulation by Harnessing Generated Video
topic Robotics
url https://arxiv.org/abs/2509.14178