Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Wang, Dingrui, Liang, Zhihao, Ye, Hongyuan, Sun, Zhexiao, Lu, Zhaowei, Zhang, Yuchen, Zhao, Yuyu, Gao, Yuan, Seegert, Marvin, Schäfer, Finn, Qin, Haotong, Li, Wei, Palmieri, Luigi, Jahncke, Felix, Piccinini, Mattia, Betz, Johannes
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2511.17792
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Inhaltsangabe:
  • While recent video world models can generate highly realistic videos, their ability to perform semantic reasoning and planning remains unclear and unquantified. We introduce Target-Bench, the first benchmark that enables comprehensive evaluation of video world models' semantic reasoning, spatial estimation, and planning capabilities. Target-Bench provides 450 robot-collected scenarios spanning 47 semantic categories, with SLAM-based trajectories serving as motion tendency references. Our benchmark reconstructs motion from generated videos with a metric scale recovery mechanism, enabling the evaluation of planning performance with five complementary metrics that focus on target-approaching capability and directional consistency. Our evaluation result shows that the best off-the-shelf model achieves only a 0.341 overall score, revealing a significant gap between realistic visual generation and semantic reasoning in current video world models. Furthermore, we demonstrate that fine-tuning process on a relatively small real-world robot dataset can significantly improve task-level planning performance.