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Main Authors: Wang, Quanyou, Zhu, Mingzhang, Hou, Ruochen, Gillespie, Kay, Zhu, Alvin, Wang, Shiqi, Wang, Yicheng, Fernandez, Gaberiel I., Liu, Yeting, Togashi, Colin, Nam, Hyunwoo, Navghare, Aditya, Xu, Alex, Zhu, Taoyuanmin, Ahn, Min Sung, Alvarez, Arturo Flores, Quan, Justin, Hong, Ethan, Hong, Dennis W.
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2512.09431
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author Wang, Quanyou
Zhu, Mingzhang
Hou, Ruochen
Gillespie, Kay
Zhu, Alvin
Wang, Shiqi
Wang, Yicheng
Fernandez, Gaberiel I.
Liu, Yeting
Togashi, Colin
Nam, Hyunwoo
Navghare, Aditya
Xu, Alex
Zhu, Taoyuanmin
Ahn, Min Sung
Alvarez, Arturo Flores
Quan, Justin
Hong, Ethan
Hong, Dennis W.
author_facet Wang, Quanyou
Zhu, Mingzhang
Hou, Ruochen
Gillespie, Kay
Zhu, Alvin
Wang, Shiqi
Wang, Yicheng
Fernandez, Gaberiel I.
Liu, Yeting
Togashi, Colin
Nam, Hyunwoo
Navghare, Aditya
Xu, Alex
Zhu, Taoyuanmin
Ahn, Min Sung
Alvarez, Arturo Flores
Quan, Justin
Hong, Ethan
Hong, Dennis W.
contents The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous humanoid robots, provides a uniquely challenging benchmark for such systems, culminating in the long-term goal of competing against human soccer players by 2050. This paper presents the hardware and software innovations underlying our team's victory in the RoboCup 2024 Adult-Sized Humanoid Soccer Competition. On the hardware side, we introduce an adult-sized humanoid platform built with lightweight structural components, high-torque quasi-direct-drive actuators, and a specialized foot design that enables powerful in-gait kicks while preserving locomotion robustness. On the software side, we develop an integrated perception and localization framework that combines stereo vision, object detection, and landmark-based fusion to provide reliable estimates of the ball, goals, teammates, and opponents. A mid-level navigation stack then generates collision-aware, dynamically feasible trajectories, while a centralized behavior manager coordinates high-level decision making, role selection, and kick execution based on the evolving game state. The seamless integration of these subsystems results in fast, precise, and tactically effective gameplay, enabling robust performance under the dynamic and adversarial conditions of real matches. This paper presents the design principles, system architecture, and experimental results that contributed to ARTEMIS's success as the 2024 Adult-Sized Humanoid Soccer champion.
format Preprint
id arxiv_https___arxiv_org_abs_2512_09431
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Hierarchical, Model-Based System for High-Performance Humanoid Soccer
Wang, Quanyou
Zhu, Mingzhang
Hou, Ruochen
Gillespie, Kay
Zhu, Alvin
Wang, Shiqi
Wang, Yicheng
Fernandez, Gaberiel I.
Liu, Yeting
Togashi, Colin
Nam, Hyunwoo
Navghare, Aditya
Xu, Alex
Zhu, Taoyuanmin
Ahn, Min Sung
Alvarez, Arturo Flores
Quan, Justin
Hong, Ethan
Hong, Dennis W.
Robotics
The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous humanoid robots, provides a uniquely challenging benchmark for such systems, culminating in the long-term goal of competing against human soccer players by 2050. This paper presents the hardware and software innovations underlying our team's victory in the RoboCup 2024 Adult-Sized Humanoid Soccer Competition. On the hardware side, we introduce an adult-sized humanoid platform built with lightweight structural components, high-torque quasi-direct-drive actuators, and a specialized foot design that enables powerful in-gait kicks while preserving locomotion robustness. On the software side, we develop an integrated perception and localization framework that combines stereo vision, object detection, and landmark-based fusion to provide reliable estimates of the ball, goals, teammates, and opponents. A mid-level navigation stack then generates collision-aware, dynamically feasible trajectories, while a centralized behavior manager coordinates high-level decision making, role selection, and kick execution based on the evolving game state. The seamless integration of these subsystems results in fast, precise, and tactically effective gameplay, enabling robust performance under the dynamic and adversarial conditions of real matches. This paper presents the design principles, system architecture, and experimental results that contributed to ARTEMIS's success as the 2024 Adult-Sized Humanoid Soccer champion.
title A Hierarchical, Model-Based System for High-Performance Humanoid Soccer
topic Robotics
url https://arxiv.org/abs/2512.09431