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Main Authors: Wang, Yirui, Xu, Xiuwei, Ma, Angyuan, Yu, Bingyao, Zhou, Jie, Lu, Jiwen
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2604.15569
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author Wang, Yirui
Xu, Xiuwei
Ma, Angyuan
Yu, Bingyao
Zhou, Jie
Lu, Jiwen
author_facet Wang, Yirui
Xu, Xiuwei
Ma, Angyuan
Yu, Bingyao
Zhou, Jie
Lu, Jiwen
contents Manipulation policies deployed in uncontrolled real-world scenarios are faced with great in-category geometric diversity of everyday objects. In order to function robustly under such variations, policies need to work in a category-level manner, i.e. knowing how to interact with any object in a certain category, instead of only a specific one seen during training. This in-category generalizability is usually nurtured with shape-diversified training data; however, manually collecting such a corpus of data is infeasible due to the requirement of intense human labor and large collections of divergent objects at hand. In this paper, we propose ShapeGen, a data generation method that aims at generating shape-variated manipulation data in a simulator-free and 3D manner. ShapeGen decomposes the process into two stages: Shape Library curation and Function-Aware Generation. In the first stage, we train spatial warpings between shapes mapping points to points that correspond functionally, and aggregate 3D models along with the warpings into a plug-and-play Shape Library. In the second stage, we design a pipeline that, leveraging established Libraries, requires only minimal human annotation to generate physically plausible and functionally correct novel demonstrations. Experiments in the real world demonstrate the effectiveness of ShapeGen to boost policies' in-category shape generalizability. Project page: https://wangyr22.github.io/ShapeGen/.
format Preprint
id arxiv_https___arxiv_org_abs_2604_15569
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ShapeGen: Robotic Data Generation for Category-Level Manipulation
Wang, Yirui
Xu, Xiuwei
Ma, Angyuan
Yu, Bingyao
Zhou, Jie
Lu, Jiwen
Robotics
Manipulation policies deployed in uncontrolled real-world scenarios are faced with great in-category geometric diversity of everyday objects. In order to function robustly under such variations, policies need to work in a category-level manner, i.e. knowing how to interact with any object in a certain category, instead of only a specific one seen during training. This in-category generalizability is usually nurtured with shape-diversified training data; however, manually collecting such a corpus of data is infeasible due to the requirement of intense human labor and large collections of divergent objects at hand. In this paper, we propose ShapeGen, a data generation method that aims at generating shape-variated manipulation data in a simulator-free and 3D manner. ShapeGen decomposes the process into two stages: Shape Library curation and Function-Aware Generation. In the first stage, we train spatial warpings between shapes mapping points to points that correspond functionally, and aggregate 3D models along with the warpings into a plug-and-play Shape Library. In the second stage, we design a pipeline that, leveraging established Libraries, requires only minimal human annotation to generate physically plausible and functionally correct novel demonstrations. Experiments in the real world demonstrate the effectiveness of ShapeGen to boost policies' in-category shape generalizability. Project page: https://wangyr22.github.io/ShapeGen/.
title ShapeGen: Robotic Data Generation for Category-Level Manipulation
topic Robotics
url https://arxiv.org/abs/2604.15569