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Main Authors: Alecza E. Azores, Cecilia Q. Velasco
Format: Recurso digital
Language:English, Old (ca. 450-1100)
Published: Zenodo 2025
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Online Access:https://doi.org/10.5281/zenodo.15745739
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author Alecza E. Azores
Cecilia Q. Velasco
author_facet Alecza E. Azores
Cecilia Q. Velasco
contents <p>This research examines how interactive video storytelling can improve reading comprehension in Grade Six students at San Andres Elementary School during the academic year 2024–2025. Based on Mayer’s Cognitive Theory of Multimedia Learning, the focus of the study was to enhance vocabulary, semantics, and the ability to make inferences through an eight-week program utilizing interactive video stories. A pre-test and post-test experimental design was employed with 30 struggling readers. The findings showed significant improvements in all areas of reading comprehension: vocabulary rose from an average of 5.23 to 9.00, semantics increased from 5.43 to 8.03, and the ability to draw inferences improved from 3.73 to 6.80. The overall mean score progressed from 14.40 to 23.83, accompanied by a highly significant p-value (p = 0.000). The study concludes that interactive storytelling serves as an effective strategy for boosting literacy through multimedia engagement. It suggests that such methods should be incorporated into standard teaching practices to enhance comprehension outcomes.</p>
format Recurso digital
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institution Zenodo
language ang
publishDate 2025
publisher Zenodo
record_format zenodo
spellingShingle Use of Interactive Video Story in Enhancing the Reading Comprehension of Grade Six Pupils
Alecza E. Azores
Cecilia Q. Velasco
Drawing Inference, Interactive Video Storytelling, Multimedia Learning, Reading Comprehension, Vocabulary
<p>This research examines how interactive video storytelling can improve reading comprehension in Grade Six students at San Andres Elementary School during the academic year 2024–2025. Based on Mayer’s Cognitive Theory of Multimedia Learning, the focus of the study was to enhance vocabulary, semantics, and the ability to make inferences through an eight-week program utilizing interactive video stories. A pre-test and post-test experimental design was employed with 30 struggling readers. The findings showed significant improvements in all areas of reading comprehension: vocabulary rose from an average of 5.23 to 9.00, semantics increased from 5.43 to 8.03, and the ability to draw inferences improved from 3.73 to 6.80. The overall mean score progressed from 14.40 to 23.83, accompanied by a highly significant p-value (p = 0.000). The study concludes that interactive storytelling serves as an effective strategy for boosting literacy through multimedia engagement. It suggests that such methods should be incorporated into standard teaching practices to enhance comprehension outcomes.</p>
title Use of Interactive Video Story in Enhancing the Reading Comprehension of Grade Six Pupils
topic Drawing Inference, Interactive Video Storytelling, Multimedia Learning, Reading Comprehension, Vocabulary
url https://doi.org/10.5281/zenodo.15745739